7DRL_Day3:

Got basic skill functionality working! Along with some gui work to show what skills are being used. Switched to 8way movement.

Tomorrows plan:

- Refactor units and skills to make it simple to add new units and skills. With how things are currently, implementing interesting skills aren't possible or will cost too much development time due to the current unit and skill code.

- Turn system
- Fully functioning combat! Its time for units to kill each other and have their skills actually cost mana
- Skill progression
- All Gui content, things like the victory/defeat screens, skill icons, combat text, current floor text, etc.