7DRL_Day4:

The unit and skills refactor took longer than I wanted, but in the end it's way easier to add skills and units to the game. Regardless much was accomplished. Combat is fully functional and the game is now turn based.

Tomorrows plan:

- Skill progression
- All Gui content, things like the victory/defeat screens, skill icons, combat text, current floor text, etc.
- Win and loss conditions