7DRL_Day6:
The game is now content complete!
Key Updates:
- All hastily planned skills and units are in! and I also added a turn indicator so players know whose turn it is. - Skills change as you put skill points into them but skill points are limited and only earned after conquering a floor. - All units improve their stats as floors are cleared. - Later on its possible for the player to encounter bosses and elite units. - Enemies are now properly hidden in the fog.
Tomorrow is all about fine tuning and uploading the build for both Windows and Linux!