7DRL_Day6:

The game is now content complete!

Key Updates:

- All hastily planned skills and units are in! and I also added a turn indicator so players know whose turn it is. 
- Skills change as you put skill points into them but skill points are limited and only earned after conquering a floor.
- All units improve their stats as floors are cleared. 
- Later on its possible for the player to encounter bosses and elite units.
- Enemies are now properly hidden in the fog.

Tomorrow is all about fine tuning and uploading the build for both Windows and Linux!