[vector renderer] implemented basic stroking (butt caps and bevel joins). performance dropped quite a bit, because the renderer is currently memory bound. (frame buffer doesn't fit into the cache. i'll implement tiling next to fix that.)
[vector renderer] implemented basic stroking (butt caps and bevel joins). performance dropped quite a bit, because the renderer is currently memory bound. (frame buffer doesn't fit into the cache. i'll implement tiling next to fix that.)