&melodist Developer terminal improvements. Now I have all formerly only stdout directing to: stdout, the Windows debug output, and also the developer terminal. Warnings and errors are logged as such, so warnings are yellow and errors are red. Builds for programmers have notifications for warnings/errors. I implemented this because I was spending far too much time trying to debug shaders when they were just failing to compile. Now I'll be notified of it so I won't waste my time thinking I wrote my shader code right. :) (Also has the benefit of catching slow spots)