Been spending this week porting my game/engine to Odin. Day 4: pretty much the whole Vulkan backend is ported over at this point, and has been really cleaned up/simplified. Working on the higher-level rendering features, then onto gameplay stuff
Been spending this week porting my game/engine to Odin. Day 4: pretty much the whole Vulkan backend is ported over at this point, and has been really cleaned up/simplified. Working on the higher-level rendering features, then onto gameplay stuff