&meeseengine

Optimized my game engine to fit 25 million blocks within 24 MB of RAM, achieving a new render distance of 12 chunks (192 blocks) on the Gamecube. This now surpasses the render distance of Minecraft on the Xbox 360, PlayStation 3, and Wii U, and matches that of the Nintendo Switch when docked. This accomplishment is the result of extensive optimization effort over the past month.