I said hello on here a loooong time ago then went silent for a while. Been working on this. Its called Lumenarium. Its a piece of software that can be used to create generative light and motion patterns for the sculptures of Foldhaus.
The video shows two new features I just got working:
- Node based pattern interface (so the non-programmers in the group can make patterns)
- Sculpture agnostic patterns (you can see me load 2 sculptures while the patterns continue to run)
Other things going on:
- live visualization of the sculpture output (needs a lot of polish)
- network output over SACN to the sculpture
- handmade stuff: hot code reloading, separate platform layer, written in C, openGL renderer, no libraries etc.
(apologies for the Surviving Mars soundtrack. Didn't realize OBS was recording my audio)