I said hello on here a loooong time ago then went silent for a while. Been working on this. Its called Lumenarium. Its a piece of software that can be used to create generative light and motion patterns for the sculptures of Foldhaus.

The video shows two new features I just got working:

  • Node based pattern interface (so the non-programmers in the group can make patterns)
  • Sculpture agnostic patterns (you can see me load 2 sculptures while the patterns continue to run)

Other things going on:

  • live visualization of the sculpture output (needs a lot of polish)
  • network output over SACN to the sculpture
  • handmade stuff: hot code reloading, separate platform layer, written in C, openGL renderer, no libraries etc.

(apologies for the Surviving Mars soundtrack. Didn't realize OBS was recording my audio)