(the video is showing the program my compiler compiled) (i dont know why the recording is stuttering)
After many bugs, I finally have a linked list implementation successfully compiled using my compiler. The linked list brought alot of compiler bugs to surface with so much redirection!
I made the list store various colors and I mapped them onto the 3D (using my language's raylib bindings) bumpy terrain shown in the video.
I also implemented an arena allocator to speed up compilation times, this particular program was compiled in 0.5ms! (including the ll implementation)