Another quick comment regarding how much data a game really has, here is a link to an old video where Jon mentions the size of the base Entity class in The Witness:
https://youtu.be/ZHqFrNyLlpA?t=41m20s
Now imagine having an island full of those - oh, and some of them have skeletal animations, and there's grass everywhere, and particle systems, and audio clips playing all the time... this stuff adds up quick!