Projects
Jams
Discord
Resources
Unwind
Fishbowls
Forums
Newsletter
About
Manifesto
About the Team
Log In
The
2025 Wheel Reinvention Jam
just concluded.
See the results.
Italo
Member since
May 2, 2017
Recent Activity
Forums
New forum thread:
Why is the rust version of this program much faster than the C version? And how to improve the C version?
Italo
—
March 6, 2019
Forums
Forum reply:
How are L2 cache misses such a big problem? Is something flushing the cache?
Italo
—
November 27, 2018
Forums
New forum thread:
How are L2 cache misses such a big problem? Is something flushing the cache?
Italo
—
November 26, 2018
Forums
Forum reply:
Quaternions and multiple calls to glRotatef()
Italo
—
September 21, 2018
Forums
Forum reply:
Quaternions and multiple calls to glRotatef()
Italo
—
September 21, 2018
Forums
Forum reply:
Quaternions and multiple calls to glRotatef()
Italo
—
September 21, 2018
Forums
Forum reply:
Quaternions and multiple calls to glRotatef()
Italo
—
September 21, 2018
Forums
New forum thread:
Quaternions and multiple calls to glRotatef()
Italo
—
September 21, 2018
Forums
New forum thread:
About access violation on WriteProcessMemory()
Italo
—
September 9, 2018
Forums
Forum reply:
mind your distance fog calculation
Italo
—
June 14, 2018
Forums
Forum reply:
GLFW cursor input lag and OpenGL built-in MSAA
Italo
—
May 18, 2018
Forums
New forum thread:
GLFW cursor input lag and OpenGL built-in MSAA
Italo
—
May 18, 2018
Forums
Forum reply:
About GetProcAddress and linking
Italo
—
January 22, 2018
Forums
Forum reply:
About GetProcAddress and linking
Italo
—
January 22, 2018
Forums
New forum thread:
About GetProcAddress and linking
Italo
—
January 22, 2018
Forums
»
Code
New forum thread:
C - triple pointers help
Italo
—
August 16, 2017
Forums
»
Code
Forum reply:
[OpenGL performance] Drawing many of the same object, but in different locations
Italo
—
August 8, 2017
Forums
»
Code
Forum reply:
[OpenGL performance] Drawing many of the same object, but in different locations
Italo
—
August 8, 2017
Forums
»
Code
New forum thread:
[OpenGL performance] Drawing many of the same object, but in different locations
Italo
—
August 8, 2017
Forums
Forum reply:
Help with framerate independent updates/movement
Italo
—
May 14, 2017
Forums
New forum thread:
Help with framerate independent updates/movement
Italo
—
May 14, 2017
Forums
New forum thread:
Help with stack, heap and inline functions best practices
Italo
—
May 7, 2017
Forums
Forum reply:
Help handling data in a non OOP way
Italo
—
May 4, 2017
Forums
Forum reply:
Help handling data in a non OOP way
Italo
—
May 4, 2017
Forums
Forum reply:
Help handling data in a non OOP way
Italo
—
May 3, 2017
Forums
Forum reply:
Help handling data in a non OOP way
Italo
—
May 3, 2017
Forums
Forum reply:
Help handling data in a non OOP way
Italo
—
May 3, 2017
Forums
New forum thread:
Help handling data in a non OOP way
Italo
—
May 2, 2017