Recent Forum Threads

Forum handmade.network
Post date May 14, 2017, 1:39 a.m.

Help with framerate independent updates/movement


So, I am creating a game and my current goal is to have it run the same regardless of the framera…
Forum handmade.network
Post date May 7, 2017, 11:10 a.m.

Help with stack, heap and inline functions best practices


Suppose I have something like the following: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16my_t…
Forum handmade.network
Post date May 2, 2017, 9:34 p.m.

Help handling data in a non OOP way


So, I'm still learning so this question might be dumb, but here it is: Imagine the following cod…

Recent Forum Replies

Forum handmade.network
Post date May 14, 2017, 4 a.m.

Help with framerate independent updates/movement

Yeah, I got it. Thanks for the explanation though. Also, I'm actually interested in how you fixe…
Forum handmade.network
Post date May 4, 2017, 10:35 a.m.

Help handling data in a non OOP way

One more thing, I tried using anonymous structs inside anonymous unions and got an error that "it…
Forum handmade.network
Post date May 4, 2017, 4:20 a.m.

Help handling data in a non OOP way

What do you mean by name collisions?
Forum handmade.network
Post date May 3, 2017, 11:17 p.m.

Help handling data in a non OOP way

That seems to be a nice way to handle something like this. Let me just see if I understood what …
Forum handmade.network
Post date May 3, 2017, 9:25 p.m.

Help handling data in a non OOP way

Ok, thanks for the help, you guys are awesome. Can I ask one more question? I have 3 structures …