Just finished Handmade Detroit Gathering #2!
This one was a virtual meetup because of, ya know.. the pandemic..
Stay safe friends.
We used
jitsi.org which I really recommend, as it doesn't require you to create a login or download anything on your laptop, and you can also call in via phone (if you're using a mobile device and it dies or something).
Discoveries:
Once people get going demoing their project and showing off code, it takes about 15-30 minutes per person. Fortunately we only have 3 people in our group, we'd definitely need to put a cap on it or limit the people sharing if we went much bigger than that.
We identified a bunch of different things that people can do at the meeting:
• Demo something you’re working on
• Bring a problem & ask for input
• Teach us how something works
• Deep dive on a particular coding practice you find yourself using.
• Just hang out, grab a beverage, and geek out with us.
Topics:
• Core war - Multiplayer Programming game
• littleman - Simple computer
• Tis-100 - Single player programming game
• hackerone - Bug Bounty
• A Slow Year - An Atari game by Ian Bogost
• Commodore 64
• Handmade Network Library - Collision Detection
Question we pondered:
• Learning vs. Length of Time - How/when do you decide between diving deep into something to make it the best you can make it vs. getting it working and moving on?
At the end, we set up a new date, and talked about what each of us were going to work on next.. Feels like a nice bit of accountability to make sure too much time doesn't slip away without making progress.
So all in all, was a good gathering!
Question for the thread:
Does anyone here have any ideas of what to do to make these gatherings as valuable with 5+ people? I can see how that would definitely be different logistically and keeping everyone engaged..