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273 | /*
mkdir -p build/test.app/Contents/MacOS
clang++ --std=c++11
-fno-exceptions
-fno-rtti
-mmacosx-version-min=10.9
-Wno-writable-strings
-Wno-deprecated-declarations
-framework OpenGL
-framework Carbon
-g gui8.cpp
-o build/test.app/Contents/MacOS/test
*/
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <ApplicationServices/ApplicationServices.h>
#include <Carbon/Carbon.h>
#include <OpenGL/CGLTypes.h>
#include <OpenGL/CGLCurrent.h>
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h>
typedef int CGSConnectionID;
typedef int CGSWindowID;
typedef int CGSSurfaceID;
typedef uint32_t _CGWindowID;
extern "C" {
typedef int CGSConnection;
typedef int CGSWindow;
typedef int CGSValue;
extern CGSValue CGSCreateCStringNoCopy(const char str);
extern char CGSCStringValue(CGSValue string);
extern int CGSIntegerValue(CGSValue intVal);
typedef enum _CGSWindowOrderingMode {
kCGSOrderAbove = 1, // Window is ordered above target.
kCGSOrderBelow = -1, // Window is ordered below target.
kCGSOrderOut = 0 // Window is removed from the on-screen window list.
} CGSWindowOrderingMode;
typedef void *CGSRegion;
typedef CGSRegion *CGSRegionRef;
typedef CGSWindow *CGSWindowRef;
extern CGError CGSNewWindow( CGSConnection cid, int, float, float, const CGSRegion, CGSWindowRef);
extern CGError CGSNewRegionWithRect( const CGRect * rect, CGSRegionRef newRegion );
extern OSStatus CGSOrderWindow(CGSConnection cid, CGSWindow win, CGSWindowOrderingMode place, CGSWindow relativeToWindow /* nullable */);
extern OSStatus CGSSetWindowProperty(const CGSConnection cid, CGSWindow wid, CGSValue key, CGSValue value);
extern CGSConnectionID CGSMainConnectionID(void);
extern CGError CGSAddSurface(CGSConnectionID cid, _CGWindowID wid, CGSSurfaceID *sid);
extern CGError CGSSetSurfaceBounds(CGSConnectionID cid, _CGWindowID wid, CGSSurfaceID sid, CGRect rect);
extern CGError CGSOrderSurface(CGSConnectionID cid, _CGWindowID wid, CGSSurfaceID sid, int a, int b);
extern OSStatus CGSMoveWindow(const CGSConnection cid, const CGSWindow wid, CGPoint *point);
extern CGLError CGLSetSurface(CGLContextObj gl, CGSConnectionID cid, CGSWindowID wid, CGSSurfaceID sid);
extern Boolean ConvertEventRefToEventRecord(EventRef inEvent, EventRecord * outEvent);
}
#define kCGSBufferedBackingType 2
int main () {
CGLContextObj cgl_context = NULL;
CGSWindow window = 0;
int width = 500, height = 500;
CGPoint window_pos = { .x = 200, .y = 200 };
bool mouse_is_down = false;
bool quit = false;
CGSConnectionID connection_id = CGSMainConnectionID();
assert(connection_id);
{
CGSRegion region = NULL;
CGRect r = CGRectMake(0,0, width, height);
auto err1 = CGSNewRegionWithRect(&r, ®ion);
assert(region);
auto err2 = CGSNewWindow(connection_id, kCGSBufferedBackingType, window_pos.x, window_pos.y, region, &window);
assert(window);
auto err3 = CGSOrderWindow(connection_id, window, kCGSOrderAbove, 0);
assert (err3 == kCGErrorSuccess);
CGLPixelFormatAttribute attributes[] = {
kCGLPFADoubleBuffer,
kCGLPFAAccelerated, // Hardware rendering
// kCGLPFARendererID, (CGLPixelFormatAttribute) kCGLRendererGenericFloatID, // Software rendering
(CGLPixelFormatAttribute)0
};
CGLPixelFormatObj pix;
GLint num;
auto err4 = CGLChoosePixelFormat(attributes, &pix, &num);
assert(err4 == kCGLNoError); // CGLErrorString(err1)
assert(pix);
CGLCreateContext(pix, NULL, &cgl_context);
assert(cgl_context);
CGLDestroyPixelFormat(pix);
CGLSetCurrentContext(cgl_context);
GLint v_sync_enabled = 1;
CGLSetParameter(cgl_context, kCGLCPSwapInterval, &v_sync_enabled);
CGSSurfaceID surface_id = 0;
auto err5 = CGSAddSurface(connection_id, window, &surface_id);
assert(err5 == kCGErrorSuccess);
auto err6 = CGSSetSurfaceBounds(connection_id, window, surface_id, CGRectMake(0, 0, width, height));
assert(err6 == kCGErrorSuccess);
auto err7 = CGSOrderSurface(connection_id, window, surface_id, 1, 0);
assert(err7 == kCGErrorSuccess);
auto err8 = CGLSetSurface(cgl_context, connection_id, window, surface_id);
assert(err8 == kCGLNoError);
GLint drawable = 0;
CGLGetParameter(cgl_context, kCGLCPHasDrawable, &drawable);
assert(drawable == 1);
}
assert(glGetError() == GL_NO_ERROR);
CGPoint drag_starting_position;
bool drag_started = false;
while (!quit) {
{
EventTargetRef event_target = GetEventDispatcherTarget(); // No clue what the point of this is
EventRef carbon_event_ref;
while (ReceiveNextEvent(0, NULL, kEventDurationNoWait ,true, &carbon_event_ref)== noErr) {
if (auto cg_event = CopyEventCGEvent(carbon_event_ref)) {
char* event_type_string = NULL;
auto cg_event_type = CGEventGetType(cg_event);
switch (cg_event_type) {
case kCGEventLeftMouseDown: {
event_type_string = "kCGEventLeftMouseDown";
auto err3 = CGSOrderWindow(connection_id, window, kCGSOrderAbove, 0);
assert (err3 == kCGErrorSuccess);
mouse_is_down = true;
} break;
case kCGEventLeftMouseUp: {
event_type_string = "kCGEventLeftMouseUp";
mouse_is_down = false;
drag_started = false;
} break;
case kCGEventRightMouseDown: { event_type_string = "kCGEventRightMouseDown"; quit=true; } break;
case kCGEventRightMouseUp: { event_type_string = "kCGEventRightMouseUp"; } break;
case kCGEventMouseMoved: {
event_type_string = "kCGEventMouseMoved";
} break;
case kCGEventLeftMouseDragged: {
event_type_string = "kCGEventLeftMouseDragged";
if (!drag_started) {
drag_started = true;
drag_starting_position = CGEventGetLocation(cg_event);
}
CGPoint mouse_pos = CGEventGetLocation(cg_event);
window_pos.x = window_pos.x + mouse_pos.x - drag_starting_position.x;
window_pos.y = window_pos.y + mouse_pos.y - drag_starting_position.y;
drag_starting_position = CGEventGetLocation(cg_event);
auto err = CGSMoveWindow(connection_id, window, &window_pos);
} break;
case kCGEventRightMouseDragged: { event_type_string = "kCGEventRightMouseDragged"; } break;
case kCGEventKeyDown: { event_type_string = "kCGEventKeyDown"; } break;
case kCGEventKeyUp: { event_type_string = "kCGEventKeyUp"; } break;
case kCGEventFlagsChanged: { event_type_string = "kCGEventFlagsChanged"; } break;
case kCGEventScrollWheel: { event_type_string = "kCGEventScrollWheel"; } break;
case kCGEventTabletPointer: { event_type_string = "kCGEventTabletPointer"; } break;
case kCGEventTabletProximity: { event_type_string = "kCGEventTabletProximity"; } break;
case kCGEventOtherMouseDown: { event_type_string = "kCGEventOtherMouseDown"; } break;
case kCGEventOtherMouseUp: { event_type_string = "kCGEventOtherMouseUp"; } break;
case kCGEventOtherMouseDragged: { event_type_string = "kCGEventOtherMouseDragged"; } break;
case kCGEventTapDisabledByTimeout: { event_type_string = "kCGEventTapDisabledByTimeout"; } break;
case kCGEventTapDisabledByUserInput: { event_type_string = "kCGEventTapDisabledByUserInput"; } break;
default: { event_type_string = "UNKNOWN"; } break;
}
printf("CG:Y %llu %s:%d ", CGEventGetTimestamp(cg_event), event_type_string, cg_event_type);
CFRelease(cg_event);
} else {
printf("CG:N ");
}
char* what_str = NULL;
EventRecord carbon_event;
if (bool conv = ConvertEventRefToEventRecord(carbon_event_ref, &carbon_event)) {
switch (carbon_event.what) {
case nullEvent: what_str = "nullEvent"; break;
case mouseDown: what_str = "mouseDown"; break;
case mouseUp: what_str = "mouseUp"; break;
case keyDown: what_str = "keyDown"; break;
case autoKey: what_str = "autoKey"; break;
case updateEvt: what_str = "updateEvt"; break;
case diskEvt: what_str = "diskEvt"; break;
case activateEvt: what_str = "activateEvt"; break;
case osEvt: what_str = "osEvt"; break;
case kHighLevelEvent: what_str = "kHighLevelEvent"; break;
default: what_str = "UNKNOWN"; break;
};
printf("evt: %u %s:%hu", carbon_event.when, what_str, carbon_event.what);
if(conv && (carbon_event.what == kHighLevelEvent))
AEProcessAppleEvent(&carbon_event);
}
SendEventToEventTarget (carbon_event_ref, event_target);
ReleaseEvent(carbon_event_ref);
printf("\n");
}
}
glClearColor(mouse_is_down?1:0,1,0,1);
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
static float a = 0;
glRotatef(a * 1000, 0, 0, 1);
// printf("a: %f\n", a);
a= a + .001;
glBegin(GL_QUADS);
if (a>1.5) a=0;
glColor4f(0,a,1,1);
glVertex2f(0.25, 0.25);
glVertex2f(0.75, 0.25);
glVertex2f(0.75, 0.75);
glVertex2f(0.25, 0.75);
glEnd();
auto err1 = CGLFlushDrawable(cgl_context);
assert(err1 == kCGLNoError);
assert(glGetError() == GL_NO_ERROR);
}
CGLSetCurrentContext(NULL);
CGLDestroyContext(cgl_context);
}
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