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Jesse
@JesseRMeyer
JesseRMeyer
Member since
August 4, 2015
Recent Activity
Handmade Hero
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Forums
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Code
Forum reply:
The history of opengl vertex data
Jesse
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6 years, 8 months ago
Handmade Hero
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Forums
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Code
Forum reply:
The history of opengl vertex data
Jesse
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6 years, 8 months ago
Handmade Network
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Forums
Forum reply:
stb libraries as precompiled headers or statically linked
Jesse
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6 years, 8 months ago
Handmade Network
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Forums
Forum reply:
The Future of C++
Jesse
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6 years, 8 months ago
Handmade Network
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Forums
New forum thread:
stb libraries as precompiled headers or statically linked
Jesse
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6 years, 8 months ago
The Melodist
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Blog
Blog comment:
Devlog #3 Uploaded (2/3/2017)
Jesse
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6 years, 9 months ago
Handmade Hero
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Forums
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Code
Forum reply:
OpenGL Runtime Recompile Of Shaders
Jesse
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6 years, 9 months ago
Handmade Network
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Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
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Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
»
Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
»
Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
»
Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
»
Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
»
Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
»
Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
»
Forums
Forum reply:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Network
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Forums
New forum thread:
Clang-cl and Microsoft's link.exe
Jesse
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6 years, 10 months ago
Handmade Hero
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Forums
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Code
Forum reply:
OpenGL rendering, understanding fill rate vs poly throughput
Jesse
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6 years, 10 months ago
Handmade Hero
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Forums
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Code
Forum reply:
OpenGL rendering, understanding fill rate vs poly throughput
Jesse
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6 years, 10 months ago
Handmade Network
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Forums
Forum reply:
Pure C functions vs Class/Struct Member functions
Jesse
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6 years, 10 months ago
Handmade Network
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Forums
Forum reply:
Pure C functions vs Class/Struct Member functions
Jesse
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6 years, 10 months ago
Odin
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Forums
Forum reply:
Deciding Upon Odin's General Declaration Syntax
Jesse
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6 years, 11 months ago
Handmade Hero
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Forums
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Code
Forum reply:
Programming , Databases and $$$Finance$$$
Jesse
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6 years, 11 months ago
Handmade Network
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Forums
Forum reply:
Do you still code un-handmade?
Jesse
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6 years, 11 months ago
4coder
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Forums
Forum reply:
OSX port
Jesse
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7 years ago
Handmade Network
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Forums
Forum reply:
OpenGL null function address shenanigans.
Jesse
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7 years ago
Handmade Network
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Forums
Forum reply:
OpenGL null function address shenanigans.
Jesse
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7 years ago
Handmade Network
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Forums
Forum reply:
OpenGL null function address shenanigans.
Jesse
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7 years ago
Handmade Network
»
Forums
Forum reply:
OpenGL null function address shenanigans.
Jesse
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7 years ago
Handmade Network
»
Forums
Forum reply:
OpenGL null function address shenanigans.
Jesse
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7 years ago
Handmade Network
»
Forums
New forum thread:
OpenGL null function address shenanigans.
Jesse
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7 years ago
Handmade Hero
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Forums
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Code
Forum reply:
Your favorite moments in Handmade Hero stream?
Jesse
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8 years, 2 months ago
Handmade Hero
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Forums
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Code
Forum reply:
A little bit of humility and balance
Jesse
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8 years, 3 months ago