Recent Forum Threads

Forum Code
Post date Feb. 6, 2017, 6:14 a.m.

OpenGL Runtime Recompile Of Shaders


Good evening, running into a bit of a snag the last few hours in attempting to setup an OpenGL sh…
Forum Code
Post date Jan. 10, 2017, 12:27 a.m.

OpenGL Functions in game.dll versus Win32.exe


Good evening everyone, I'm currently only up to Episode 163, but have watched a few of Casey's l…
Forum Code
Post date Nov. 14, 2016, 6:47 p.m.

Questions on Multi-threading (Ref. Day 131)


Good afternoon, Working through multi-threading for the first time and following along with HMH …
Forum Code
Post date Oct. 31, 2016, 5:09 p.m.

Day 119ish Cycles/Pixel Inconsistent Values


Good afternoon everyone, Probably not an issue overall, as development up to this video day is s…
Forum 4coder
Post date Oct. 30, 2016, 6:03 p.m.

Code Spacing and Indents


After having 4Coder around on the hard drive for a bit, I've decided I wanted to try to get used …

Recent Forum Replies

Forum handmade.network
Post date Feb. 8, 2017, 10:11 p.m.

Hot Swap your shaders!

Awesome, looks great. Just got this up and running in my engine as well on Monday. Very simple w…
Forum Code
Post date Feb. 6, 2017, 7:16 a.m.

OpenGL Runtime Recompile Of Shaders

EDIT: Also reviewed the snippet you posted, I'll will definitely be taking your advice on logging…
Forum Code
Post date Jan. 10, 2017, 4 a.m.

OpenGL Functions in game.dll versus Win32.exe

Thanks ratchetfreak, that seems to be working perfectly. Created an OpenGLAPI struct and put an …
Forum 4coder
Post date Oct. 31, 2016, 3:33 p.m.

Code Spacing and Indents

Allen, Thanks for the quick reply. Late last night I upgraded to 4.0.12 and I'm very happy with …