Nirion is a 2D action adventure game blending elements of twin stick shooter combat and metroidvania-like exploration. The player will explore a large interconnected world, collect upgrades, and defeat bosses. The story focuses on an ordinary house robot exploring the Nirion mountain searching for his lost family.
The game has been programmed almost completely from scratch using C++. It only relies on the CRT at runtime and Sean Barrett's stb_truetype.h library at build time, and is currently only being built for Windows. It is being developed as a personal exercise in order to gain more low level programming experience.
Development is ongoing. Most necessary game engine features are complete and the game content itself is being built.