Recent Forum Threads

Forum Site Feedback
Post date March 27, 2017, 8:04 p.m.

Formatting derped up


When I put in mesh.id in the code block it got replaced by some kind of uuid 1 mesh_data d = …
Forum Code
Post date March 27, 2017, 10:42 a.m.

The history of opengl vertex data


In the beginning there was glVertex. The model was simple; for every vertex the client called a f…
Forum 4coder
Post date March 18, 2017, 1:52 p.m.

Possibly handling keyboards a bit better


After seeing Jon's rant on keyboard handling and the article he linked, I thought I'd look into d…
Forum Code
Post date March 14, 2017, 1:05 p.m.

Texture per quad without bindless.


An alternative to using bindless textures for getting a different texture per quad is using a tex…
Forum Site Feedback
Post date Feb. 24, 2017, 10:49 a.m.

bug with the new posts highlight;


I composed and posted a reply to Throw more hardware at it but didn't check the thread until afte…

Recent Forum Replies

Forum handmade.network
Post date April 23, 2017, 9:49 a.m.

Issues with PeekMessage --- Win32 programming

msmshazan: It works. But I can't tab between buttons. And the button is outlined in blue. Do I ha…
Forum handmade.network
Post date April 17, 2017, 10:57 a.m.

Thoughts on Coroutines

pragmatic_hero: Since it's running on a single thread there are no "surprising" side effects, un…
Forum handmade.network
Post date April 15, 2017, 10:49 a.m.

Thoughts on Coroutines

coroutines are fun but it's a very obvious case of moving complexity elsewhere and with the cost …
Forum handmade.network
Post date April 12, 2017, 10:26 p.m.

Memory Ownership

You can't really go deep into this discussion without mentioning RAII In C++ it's kinda horrible…
Forum Code
Post date April 9, 2017, 4:14 p.m.

Dot product and cross product as quaternions

A little underappreciated fact is that you can build a quaternion from the dot and cross product …