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Recent Forum Threads

Forum Site Feedback
Post date Oct. 17, 2019, 10:35 a.m.


As per title, there is no difference between posts I have already read and posts I haven't yet re…
Forum Code
Post date June 11, 2018, 11:11 a.m.


A few days ago Casey described his ideal graphics api as follows: minimal number of calls, this…
Forum Site Feedback
Post date March 27, 2017, 8:04 p.m.


When I put in mesh.id in the code block it got replaced by some kind of uuid 1 mesh_data d = …
Forum Code
Post date March 27, 2017, 10:42 a.m.


In the beginning there was glVertex. The model was simple; for every vertex the client called a f…
Forum 4coder
Post date March 18, 2017, 1:52 p.m.


After seeing Jon's rant on keyboard handling and the article he linked, I thought I'd look into d…

Recent Forum Replies

Forum Site Feedback
Post date Oct. 17, 2019, 10:13 p.m.

[email protected] Could you give me examples of some of the avatars that have gone missing? &l…
Forum handmade.network
Post date Oct. 9, 2019, 4:23 p.m.

I wasn't speaking spec-ese. In the spec you'll see vacuous initialization. It's under that umbrel…
Forum handmade.network
Post date Oct. 9, 2019, 1:05 p.m.

He was wrong. Trivial types (that is types with no constructor or destructor and every non-stat…
Forum Work-in-Progress
Post date Sept. 27, 2019, 9:55 a.m.

notnullnotvoidhttps://github.com/h3rb/ZeroTypes/issues/1 Dude. I was the guy who filed this issu…
Forum Code
Post date Sept. 25, 2019, 11:12 a.m.

This reminds me of this small talk: Basically word has a single insertion buffer that gets ma…