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Dawoodoz
Member since
May 15, 2020
Projects
DFPSR
High performance software rendering library
Dawoodoz
Recent Activity
Handmade Network
»
Forums
Forum reply:
In US public schools, the standard language for teaching "computer science" is Java, where you spend more time learning OOP than learning about a computer.
Dawoodoz
—
November 23, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
3D Software renderer
Dawoodoz
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May 7, 2023
Handmade Network
»
Forums
Forum reply:
Question about calling convetions and registers
Dawoodoz
—
November 11, 2022
Handmade Network
»
Forums
Forum reply:
Question about calling convetions and registers
Dawoodoz
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November 3, 2022
Handmade Network
»
Forums
»
Articles
Forum reply:
Implementing copy/paste in X11
Dawoodoz
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September 21, 2022
Handmade Network
»
Forums
Forum reply:
Anyone had any experience working with a fiber based system?
Dawoodoz
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September 10, 2022
Handmade Network
»
Forums
Forum reply:
How can I parse floating point numbers in C?
Dawoodoz
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August 24, 2022
Handmade Network
»
Forums
Forum reply:
How can I parse floating point numbers in C?
Dawoodoz
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August 24, 2022
Handmade Network
»
Forums
Forum reply:
How can I parse floating point numbers in C?
Dawoodoz
—
August 24, 2022
Handmade Network
»
Forums
Forum reply:
How can I parse floating point numbers in C?
Dawoodoz
—
August 22, 2022
Handmade Network
»
Forums
Forum reply:
How well is OpenGL 4.5 supported?
Dawoodoz
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August 18, 2022
Handmade Network
»
Forums
Forum reply:
How well is OpenGL 4.5 supported?
Dawoodoz
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August 18, 2022
Handmade Network
»
Forums
Forum reply:
[Advice] GUI library for C# .NET
Dawoodoz
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August 12, 2022
Handmade Network
»
Forums
Forum reply:
[Advice] GUI library for C# .NET
Dawoodoz
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August 12, 2022
Handmade Network
»
Forums
Forum reply:
Follow Up Questions From Streams
Dawoodoz
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August 8, 2022
Handmade Network
»
Forums
Forum reply:
Transpiling one portable language to Bash and Batch?
Dawoodoz
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August 5, 2022
Handmade Network
»
Forums
Forum reply:
What OS is everyone using?
Dawoodoz
—
August 3, 2022
Handmade Network
»
Forums
Forum reply:
A JavaScript/HTML/CSS replacement for higher-performance web applications
Dawoodoz
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August 3, 2022
Handmade Network
»
Forums
Forum reply:
What OS is everyone using?
Dawoodoz
—
July 29, 2022
Handmade Network
»
Forums
Forum reply:
Transpiling one portable language to Bash and Batch?
Dawoodoz
—
July 29, 2022
Handmade Network
»
Forums
Forum reply:
Transpiling one portable language to Bash and Batch?
Dawoodoz
—
July 28, 2022
Handmade Network
»
Forums
New forum thread:
Transpiling one portable language to Bash and Batch?
Dawoodoz
—
July 26, 2022
Handmade Network
»
Forums
Forum reply:
Handmade Webring
Dawoodoz
—
July 20, 2022
Handmade Network
»
Forums
Forum reply:
How to learn the concepts of making games from scratch/with a low level perspective
Dawoodoz
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July 18, 2022
Handmade Network
»
Forums
Forum reply:
Interactive Fiction - Casey, StoryDev, and possibilities
Dawoodoz
—
June 8, 2022
Handmade Network
»
Forums
Forum reply:
High Level Language use for "Handmade" projects
Dawoodoz
—
June 8, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Lost new guy
Dawoodoz
—
June 2, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about game engine editors
Dawoodoz
—
May 30, 2022
Handmade Network
»
Forums
Forum reply:
Polymorphism with Go-like interfaces in C?
Dawoodoz
—
May 28, 2022
Handmade Network
»
Forums
Forum reply:
High Level Language use for "Handmade" projects
Dawoodoz
—
May 23, 2022
Handmade Network
»
Forums
Forum reply:
D3D but RH Coords? - Z Wonkiness in Perspective Projection
Dawoodoz
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May 13, 2022
Handmade Network
»
Forums
Forum reply:
Support complex meshes in current renderer
Dawoodoz
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May 9, 2022
Handmade Network
»
Forums
Forum reply:
D3D but RH Coords? - Z Wonkiness in Perspective Projection
Dawoodoz
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May 9, 2022
Handmade Network
»
Forums
Forum reply:
D3D but RH Coords? - Z Wonkiness in Perspective Projection
Dawoodoz
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May 6, 2022
Handmade Network
»
Forums
Forum reply:
Support complex meshes in current renderer
Dawoodoz
—
May 3, 2022
Handmade Network
»
Forums
Forum reply:
Support complex meshes in current renderer
Dawoodoz
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April 29, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Casey Muratori against the Standard Library
Dawoodoz
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March 27, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Casey Muratori against the Standard Library
Dawoodoz
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March 27, 2022
Handmade Network
»
Forums
Forum reply:
D3D Unproject Screen Coords -- and ray casting?
Dawoodoz
—
March 26, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Cannot change preview slides for Project anymore?
Dawoodoz
—
March 20, 2022
Handmade Network
»
Forums
Forum reply:
Question about changing game settings/options
Dawoodoz
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March 18, 2022
Handmade Network
»
Forums
Forum reply:
Question about changing game settings/options
Dawoodoz
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March 10, 2022
Handmade Network
»
Forums
Forum reply:
The history of graphics API
Dawoodoz
—
March 3, 2022
Handmade Network
»
Forums
Forum reply:
My thoughts on a Programming Course (video + summary)
Dawoodoz
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March 3, 2022
Handmade Network
»
Forums
Forum reply:
My thoughts on a Programming Course (video + summary)
Dawoodoz
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March 2, 2022
Handmade Network
»
Forums
Forum reply:
Improving file access times.
Dawoodoz
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March 2, 2022
Handmade Network
»
Forums
Forum reply:
The history of graphics API
Dawoodoz
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March 2, 2022
Handmade Network
»
Forums
Forum reply:
DirectX 11 Text Rendering
Dawoodoz
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March 2, 2022
Handmade Network
»
Forums
Forum reply:
My thoughts on a Programming Course (video + summary)
Dawoodoz
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March 1, 2022
Handmade Network
»
Forums
»
Career Advice
Forum reply:
What is Primavera Course?
Dawoodoz
—
October 12, 2021
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Remove spam
Dawoodoz
—
October 8, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing the Gordon programming language
Dawoodoz
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October 8, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Remove spam
Dawoodoz
—
October 8, 2021
Handmade Network
»
Forums
Forum reply:
Q: What is the Enterprise Business Platform by Dion?
Dawoodoz
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September 13, 2021
Handmade Network
»
Forums
Forum reply:
Q: What is the workflow from creating the mesh of an object in a 3d tool to the appropriate application of scaling and translation to place it in a world view inside a game?
Dawoodoz
—
September 11, 2021
Handmade Network
»
Forums
Forum reply:
Q: What is the workflow from creating the mesh of an object in a 3d tool to the appropriate application of scaling and translation to place it in a world view inside a game?
Dawoodoz
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September 10, 2021
Handmade Network
»
Forums
Forum reply:
Q: What is the workflow from creating the mesh of an object in a 3d tool to the appropriate application of scaling and translation to place it in a world view inside a game?
Dawoodoz
—
September 9, 2021
Handmade Network
»
Forums
Forum reply:
Q: What is the workflow from creating the mesh of an object in a 3d tool to the appropriate application of scaling and translation to place it in a world view inside a game?
Dawoodoz
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September 6, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing my wip game, seeking testers / feedback
Dawoodoz
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September 2, 2021
Handmade Network
»
Forums
Forum reply:
Do you all recommend Direct3D or opengl for beginners?
Dawoodoz
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September 1, 2021
Cakelisp
»
Blog
Blog comment:
Holistic Optimization
Dawoodoz
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August 13, 2021
Handmade Network
»
Forums
Forum reply:
Literate Programming
Dawoodoz
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August 2, 2021
Handmade Network
»
Forums
»
Career Advice
Forum reply:
Difference Between Professional Embedded Software and Arduino/Raspberry PI Projects
Dawoodoz
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July 30, 2021
Handmade Network
»
Forums
Forum reply:
Pixel art fragment shader
Dawoodoz
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June 10, 2021
Handmade Network
»
Forums
Forum reply:
Pixel art fragment shader
Dawoodoz
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June 8, 2021
Handmade Network
»
Forums
Forum reply:
Q: Change of basis and similar matrices
Dawoodoz
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May 21, 2021
Handmade Network
»
Forums
Forum reply:
Q: Axis angle interpolation lerp vs slerp
Dawoodoz
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May 21, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Good way to avoid virtual functions when implementing engine contexts and hot code reloading
Dawoodoz
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May 19, 2021
4coder
»
Forums
Forum reply:
4coder crashing at startup
Dawoodoz
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May 16, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Beginner trying to follow the series
Dawoodoz
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May 15, 2021
4coder
»
Forums
Forum reply:
4coder crashing at startup
Dawoodoz
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May 14, 2021
Meta Assembly Language
»
Blog
Blog comment:
Robustness Month
Dawoodoz
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May 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Has anyone else given Zig a serious try, only to get caught up in language debugging?
Dawoodoz
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May 14, 2021
Biscuit Programming Language (BL)
»
Forums
Forum reply:
Releases
Dawoodoz
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May 13, 2021
Meta Assembly Language
»
Blog
Blog comment:
Robustness Month
Dawoodoz
—
May 11, 2021
Handmade Network
»
Forums
Forum reply:
Why is Letting the OS Clean Up Resources Faster?
Dawoodoz
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May 6, 2021
Handmade Network
»
Forums
Forum reply:
OpenGL Inconsistent Frame Timings with VSync
Dawoodoz
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May 3, 2021
Handmade Network
»
Forums
Forum reply:
Software rendering - unstable frame rate
Dawoodoz
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April 23, 2021
Handmade Network
»
Forums
Forum reply:
Play sound in linux without ALSA
Dawoodoz
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April 23, 2021
Handmade Network
»
Forums
Forum reply:
How do you stay safe on the internet?
Dawoodoz
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April 11, 2021
Handmade Network
»
Forums
Forum reply:
How do you stay safe on the internet?
Dawoodoz
—
April 11, 2021
Handmade Network
»
Forums
Forum reply:
How do you stay safe on the internet?
Dawoodoz
—
April 10, 2021
Handmade Network
»
Forums
Forum reply:
How do you stay safe on the internet?
Dawoodoz
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April 7, 2021
Handmade Network
»
Forums
Forum reply:
How do you stay safe on the internet?
Dawoodoz
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April 7, 2021
Handmade Network
»
Forums
Forum reply:
3D Software rasterizer. triangle clipping problem
Dawoodoz
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April 6, 2021
Handmade Network
»
Forums
Forum reply:
Justified rant, a declamation: Here is to the react conference on hooks
Dawoodoz
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April 3, 2021
Handmade Network
»
Forums
Forum reply:
Will there ever be real computer security or will convenience, bullshit and mass surveillance kill it?
Dawoodoz
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March 28, 2021
Handmade Network
»
Forums
Forum reply:
Will there ever be real computer security or will convenience, bullshit and mass surveillance kill it?
Dawoodoz
—
March 28, 2021
Handmade Network
»
Forums
Forum reply:
Will there ever be real computer security or will convenience, bullshit and mass surveillance kill it?
Dawoodoz
—
March 28, 2021
Meta Assembly Language
»
Blog
Blog comment:
Compilation Without AST
Dawoodoz
—
March 27, 2021
Handmade Network
»
Forums
New forum thread:
Will there ever be real computer security or will convenience, bullshit and mass surveillance kill it?
Dawoodoz
—
March 27, 2021
Handmade Network
»
Forums
Forum reply:
How do you guys handle critical errors?
Dawoodoz
—
March 9, 2021
Handmade Network
»
Forums
Forum reply:
3D perspective projection
Dawoodoz
—
March 7, 2021
Handmade Network
»
Forums
Forum reply:
How I program C
Dawoodoz
—
March 6, 2021
Handmade Network
»
Forums
Forum reply:
How I program C
Dawoodoz
—
March 5, 2021
Handmade Network
»
Forums
Forum reply:
Discussion: why is web broken and about it's replacement.
Dawoodoz
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March 5, 2021
Handmade Network
»
Forums
Forum reply:
Programming C on Mac os X
Dawoodoz
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March 5, 2021
Handmade Network
»
Forums
Forum reply:
About making our own modifications in C programming.
Dawoodoz
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March 5, 2021
Handmade Network
»
Forums
Forum reply:
How do you guys handle critical errors?
Dawoodoz
—
February 15, 2021
Handmade Network
»
Forums
Forum reply:
Why is Clang so much slower compiling than MSVC?
Dawoodoz
—
February 4, 2021
Handmade Network
»
Forums
Forum reply:
Finding a system or embedded library for making Pi Zero into a faster Arduino?
Dawoodoz
—
February 4, 2021
Handmade Network
»
Forums
Forum reply:
Using unity for app development
Dawoodoz
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February 4, 2021
Handmade Network
»
Forums
Forum reply:
Why is Clang so much slower compiling than MSVC?
Dawoodoz
—
February 4, 2021
Handmade Network
»
Forums
New forum thread:
Finding a system or embedded library for making Pi Zero into a faster Arduino?
Dawoodoz
—
February 4, 2021
Handmade Network
»
Forums
Forum reply:
Quaestion about the importance of Vulkan resource cleanup.
Dawoodoz
—
November 24, 2020
Handmade Network
»
Forums
Forum reply:
How to design a reliable and fast remote UI ?
Dawoodoz
—
November 20, 2020
Handmade Network
»
Forums
Forum reply:
Mesh Skinning
Dawoodoz
—
November 1, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
SDLUI - Bare bones GUI library made with SDL
Dawoodoz
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October 30, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
SDLUI - Bare bones GUI library made with SDL
Dawoodoz
—
October 27, 2020
Handmade Network
»
Forums
Forum reply:
Algorithm visualisation and stepping.
Dawoodoz
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October 17, 2020
Handmade Network
»
Forums
Forum reply:
Screencasts for computer science and C programming
Dawoodoz
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October 13, 2020
Handmade Network
»
Forums
Forum reply:
The handmade philosophy and the innovator's method are not opposed to one another.
Dawoodoz
—
October 10, 2020
Handmade Network
»
Forums
Forum reply:
Table-driven C++?
Dawoodoz
—
September 20, 2020
Handmade Network
»
Forums
Forum reply:
Table-driven C++?
Dawoodoz
—
September 19, 2020
DFPSR
»
Blog
New blog post:
Trying to make a first game using the renderer
Dawoodoz
—
September 19, 2020
Handmade Network
»
Forums
Forum reply:
Table-driven C++?
Dawoodoz
—
September 16, 2020
Handmade Network
»
Forums
Forum reply:
Table-driven C++?
Dawoodoz
—
September 16, 2020
Handmade Network
»
Forums
Forum reply:
Table-driven C++?
Dawoodoz
—
September 16, 2020
Handmade Network
»
Forums
Forum reply:
Table-driven C++?
Dawoodoz
—
September 16, 2020
Handmade Network
»
Forums
New forum thread:
Table-driven C++?
Dawoodoz
—
September 15, 2020
SilverNode
»
Blog
Blog comment:
devlog #002: New effects! HSL, Local Contrast, Shadows & Highlights, ...
Dawoodoz
—
September 14, 2020
SilverNode
»
Blog
Blog comment:
devlog #002: New effects! HSL, Local Contrast, Shadows & Highlights, ...
Dawoodoz
—
September 12, 2020
Handmade Network
»
Forums
Forum reply:
Performance of Intel Intrinsics vs. ARM Intrinsics
Dawoodoz
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September 12, 2020
Handmade Network
»
Forums
Forum reply:
Jonathan Blow array
Dawoodoz
—
September 12, 2020
Cute Exporter
»
Blog
Blog comment:
Upcoming Lua Scripting Support.
Dawoodoz
—
September 12, 2020
SilverNode
»
Blog
Blog comment:
devlog #002: New effects! HSL, Local Contrast, Shadows & Highlights, ...
Dawoodoz
—
September 12, 2020
Handmade Network
»
Forums
Forum reply:
Rust replacing C/C++?
Dawoodoz
—
September 3, 2020
Handmade Network
»
Forums
Forum reply:
Rust replacing C/C++?
Dawoodoz
—
September 3, 2020
Escher
»
Blog
Blog comment:
Escher gameplay demo video
Dawoodoz
—
September 3, 2020
Handmade Network
»
Forums
Forum reply:
Rust replacing C/C++?
Dawoodoz
—
September 2, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Dawoodoz
—
September 2, 2020
Handmade Network
»
Forums
Forum reply:
Getting path to C++ application's folder without relying on contemporary hacks
Dawoodoz
—
September 2, 2020
Handmade Network
»
Forums
Forum reply:
Getting path to C++ application's folder without relying on contemporary hacks
Dawoodoz
—
September 1, 2020
Handmade Network
»
Forums
Forum reply:
Getting path to C++ application's folder without relying on contemporary hacks
Dawoodoz
—
September 1, 2020
Handmade Network
»
Forums
New forum thread:
Getting path to C++ application's folder without relying on contemporary hacks
Dawoodoz
—
September 1, 2020
Handmade Network
»
Forums
Forum reply:
Handmade Web Development
Dawoodoz
—
August 30, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Dawoodoz
—
August 29, 2020
DFPSR
»
Blog
Blog comment:
Now CPU rendering in 453 FPS
Dawoodoz
—
August 25, 2020
DFPSR
»
Blog
Blog comment:
Now CPU rendering in 453 FPS
Dawoodoz
—
August 25, 2020
DFPSR
»
Blog
New blog post:
Now CPU rendering in 453 FPS
Dawoodoz
—
August 24, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Dawoodoz
—
August 22, 2020
Handmade Network
»
Forums
Forum reply:
Handmade Web Development
Dawoodoz
—
August 20, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Dawoodoz
—
August 19, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Dawoodoz
—
August 16, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Dawoodoz
—
August 16, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Dawoodoz
—
August 16, 2020
DFPSR
»
Blog
New blog post:
Made an official website for the project
Dawoodoz
—
August 14, 2020
Monter
»
Forums
Forum reply:
3D model import
Dawoodoz
—
August 9, 2020
Nirion
»
Blog
Blog comment:
Update #5
Dawoodoz
—
August 7, 2020
Monter
»
Forums
Forum reply:
3D model import
Dawoodoz
—
August 7, 2020
DFPSR
»
Blog
New blog post:
Passive file overwrites in sprite generation tool
Dawoodoz
—
August 6, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Doing My Part
Dawoodoz
—
August 6, 2020
DFPSR
»
Blog
Blog comment:
Now supports full-screen on MS-Windows
Dawoodoz
—
August 6, 2020
DFPSR
»
Blog
Blog comment:
Now supports full-screen on MS-Windows
Dawoodoz
—
August 5, 2020
DFPSR
»
Blog
New blog post:
Importing PLY format
Dawoodoz
—
August 5, 2020
DFPSR
»
Blog
New blog post:
Storing high detail models
Dawoodoz
—
August 4, 2020
DFPSR
»
Blog
New blog post:
Isometric tool
Dawoodoz
—
August 3, 2020
DFPSR
»
Blog
New blog post:
Now supports full-screen on MS-Windows
Dawoodoz
—
August 3, 2020
Handmade Network
»
Forums
Forum reply:
Problem with transient memory in sound
Dawoodoz
—
August 2, 2020
Handmade Network
»
Forums
Forum reply:
Finding a lightweight but powerful code editor for Linux
Dawoodoz
—
July 29, 2020
Handmade Network
»
Forums
Forum reply:
Finding a lightweight but powerful code editor for Linux
Dawoodoz
—
July 29, 2020
Handmade Network
»
Forums
Forum reply:
Finding a lightweight but powerful code editor for Linux
Dawoodoz
—
July 29, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Public beta of 2D/3D/isometric software renderer
Dawoodoz
—
July 29, 2020
Handmade Network
»
Forums
New forum thread:
Finding a lightweight but powerful code editor for Linux
Dawoodoz
—
July 29, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Public beta of 2D/3D/isometric software renderer
Dawoodoz
—
July 29, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Public beta of 2D/3D/isometric software renderer
Dawoodoz
—
July 28, 2020
Handmade Network
»
Forums
Forum reply:
Entity system techniques
Dawoodoz
—
July 25, 2020
Handmade Network
»
Forums
Forum reply:
Entity system techniques
Dawoodoz
—
July 24, 2020
Final Platform Layer
»
Blog
Blog comment:
Current state
Dawoodoz
—
July 20, 2020
Handmade Network
»
Forums
Forum reply:
[Idea] Building a Mobile OS
Dawoodoz
—
July 19, 2020
Handmade Network
»
Forums
Forum reply:
[Idea] Building a Mobile OS
Dawoodoz
—
July 19, 2020
Handmade Network
»
Forums
Forum reply:
Finding the best out of the sad state of things?
Dawoodoz
—
July 17, 2020
Handmade Network
»
Forums
Forum reply:
Help building and linking shared libs on linux
Dawoodoz
—
July 17, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Public beta of 2D/3D/isometric software renderer
Dawoodoz
—
June 28, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Public beta of 2D/3D/isometric software renderer
Dawoodoz
—
June 28, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Public beta of 2D/3D/isometric software renderer
Dawoodoz
—
June 28, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Public beta of 2D/3D/isometric software renderer
Dawoodoz
—
June 27, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Subscribe to updates
Dawoodoz
—
June 26, 2020
Handmade Network
»
Forums
»
Work-in-Progress
New forum thread:
Public beta of 2D/3D/isometric software renderer
Dawoodoz
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June 26, 2020
Handmade Network
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Forums
Forum reply:
is void keyPressed() and void mousePressed etc. bad practise?
Dawoodoz
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May 22, 2020
Handmade Network
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Forums
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Work-in-Progress
Forum reply:
GIF Exporter / API design quandries
Dawoodoz
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May 22, 2020
Handmade Network
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Forums
Forum reply:
Pixel-exact texture mapping
Dawoodoz
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May 16, 2020
Handmade Network
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Forums
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Site Feedback
Forum reply:
Updating the avatar seems to be broken
Dawoodoz
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May 16, 2020