Yo, hello~
Here's a first post about this project, I guess. I've been working on this project for the past several months; it's a 3D platformer made in Go, using my own custom 3D renderer, Tetra3D, along with my own simple physics.
Here's the latest YouTube devlog video showing GUI stuff I've been working on:
https://www.youtube.com/watch?v=BdY55w0_gpE&lc=UgzICxmFTPzQeD8yPEl4AaABAg