BVH FTW!!!
(...or NOT in this case...) 😆 SSB = ScreenSpace Bounds check
Turns out that for such a simple scene it's better to just have one node as both root and leaf...😇
BVH FTW!!!
(...or NOT in this case...) 😆 SSB = ScreenSpace Bounds check
Turns out that for such a simple scene it's better to just have one node as both root and leaf...😇