When I said this was the last update to &gap , I wasn't lying, but I do have one other thing I'd like to share... gap is also open source! https://github.com/cdacamar/gap

Why is this interesting? gap is using much of the same tech that fred is built on: custom OS layers, renderers, arenas, etc. If you're curious about how I write HM C++ or just generally curious about some of the bones behind fred, feel free to take a look!

Note: the base layers are older snapshots of what is currently in fred.