Ill see if I can offer any help:
Jobs like at animation companies like Pixar would definitely be related but they're probably similar recruitment as big game companies.
GIS & mapping related jobs.
NASA and space related places.
Programmer on indie game startups, as they don't seem to mind about the CS degrees. I've found coding in unity rewarding in it's own way and seeing how a professional engine works and it's api is a great learning experience. Also being apart of the whole art pipeline, project management, team member is also a great experience.
One thing I think is important is if you really want to work in a particular area, don't lower your sights too much, and think about who you have to become to work at a place like that. If you want to work at RAD game tools, what type of programmer & person would you have to become. And spend some time asking yourself "what do I really want to do?".
I was in a similar position, looking for jobs that were related. I took an internship at a web programming job, but wasn't as rewarding as I was hoping. And realised I wanted to do game engine/game programming stuff, instead of web programming.