Here's the WinMain code,
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | int CALLBACK WinMain(HINSTANCE Instance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASS wc; ATOM atom; RECT rect = { 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT }; DWORD style = WS_OVERLAPPEDWINDOW ; DWORD exstyle = WS_EX_APPWINDOW | WS_EX_LAYERED; HWND window; HDC dc; /* Win32 */ memset(&wc, 0, sizeof(wc)); wc.lpfnWndProc = Win32MainWindowCallback; wc.hInstance = Instance; wc.hCursor = LoadCursor(NULL,MAKEINTRESOURCE(IDC_POINTER)); wc.lpszClassName = "WindowClass"; wc.lpszMenuName = MAKEINTRESOURCE(IDR_MENU1); wc.hIcon = LoadIcon(Instance, MAKEINTRESOURCE(IDI_ICON1)); // Make sure to pass instance of app atom = RegisterClass(&wc); AdjustWindowRectEx(&rect, style, FALSE, exstyle); window = CreateWindowEx(exstyle, wc.lpszClassName, "Win32 programming", style | WS_VISIBLE, CW_USEDEFAULT, CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, wc.hInstance, NULL); int aElements[2] = { COLOR_WINDOW, COLOR_ACTIVECAPTION }; DWORD aOldColors[2]; DWORD aNewColors[2]; aOldColors[0] = GetSysColor(aElements[0]); aOldColors[1] = GetSysColor(aElements[1]); aNewColors[0] = RGB(0x80, 0x80, 0x80); // light gray aNewColors[1] = RGB(0x80, 0x00, 0x80); // dark purple SetSysColors(2, aElements, aNewColors); dc = GetDC(window); if (window) { ShowWindow(window, SW_SHOWDEFAULT); Win32ResizeDIBSection(&GlobalBackBuffer, 1920, 1080); memset(GlobalBackBuffer.Memory, 60, GlobalBackBuffer.BytesPerPixel*GlobalBackBuffer.Height*GlobalBackBuffer.Width); while (GlobalRunning) { MSG Message; while(PeekMessage(&Message, 0, 0, 0, PM_REMOVE)) { if (Message.message == WM_QUIT) { GlobalRunning = false; } switch (Message.message) { case WM_SYSKEYDOWN: case WM_SYSKEYUP: case WM_KEYDOWN: case WM_KEYUP: { uint32 VKCode = (uint32)Message.wParam; // NOTE: Since we are comparing WasDown to IsDown, // we MUST use == or != to convert these bit tests to actual // 0 or 1 values. bool WasDown = ((Message.lParam & (1 << 30)) != 0); bool IsDown = ((Message.lParam & (1 << 31)) == 0); if (WasDown != IsDown) { if (VKCode == 'W') { } else if (VKCode == 'A') { } else if (VKCode == 'S') { } else if (VKCode == 'D') { } else if (VKCode == 'Q') { } else if (VKCode == 'E') { } else if (VKCode == VK_UP) { } else if (VKCode == VK_LEFT) { } else if (VKCode == VK_RIGHT) { } else if (VKCode == VK_DOWN) { } else if (VKCode == VK_ESCAPE) { GlobalRunning = false; } else if (VKCode == VK_SPACE) { } if (IsDown) { bool32 AltKeyWasDown = (Message.lParam & (1 << 29)); if ((VKCode == VK_F4) && AltKeyWasDown) { GlobalRunning = false; } if ((VKCode == VK_RETURN) && AltKeyWasDown) { if (Message.hwnd) { ToggleFullscreen(Message.hwnd); } } } } } break; default: { TranslateMessage(&Message); DispatchMessage(&Message); } } } } SetSysColors(2, aElements, aOldColors); ReleaseDC(window, dc); } UnregisterClass(wc.lpszClassName, wc.hInstance); return 0; } |