Recent Forum Threads

Forum handmade.network
Post date April 22, 2017, 7:54 a.m.

Issues with PeekMessage --- Win32 programming


I have an issue with the busy icon cursor (the spinning circle)showing up when launching app . Bu…
Forum handmade.network
Post date April 10, 2017, 12:36 p.m.

---Need help please --- Coding basic simple 2d platformer physics


I was using farseer for an XNA project but I think its an overkill for simple 2d stuff and the se…
Forum Code
Post date March 29, 2017, 2:18 a.m.

Tweening frames


Since handmadehero doesn't do cell animation.How can you tween frames using code and how does twe…
Forum handmade.network
Post date March 28, 2017, 12:29 p.m.

(Monogame /XNA / Directx) Changing Bottom up drawing to top down.


Is it possible like (the way casey did in handmadehero for Rendering in Top down mode by setting …
Forum handmade.network
Post date March 18, 2017, 12:31 p.m.

Is there a way to compile .net code to native


I know that when you build a .net app it converts into IL code .Is it possible to compile IL or .…

Recent Forum Replies

Forum handmade.network
Post date April 24, 2017, 1:52 a.m.

Issues with PeekMessage --- Win32 programming

So how to handle dialog box keyboard inputs manually because i need handle key inputs to get key …
Forum handmade.network
Post date April 23, 2017, 5:23 p.m.

Issues with PeekMessage --- Win32 programming

@ratchefreak I can't understand what are you telling. Here's the code to app. Tell what to fix.
Forum handmade.network
Post date April 23, 2017, 9:19 a.m.

Issues with PeekMessage --- Win32 programming

It works. But I can't tab between buttons. And the button is outlined in blue. Do I have to do so…
Forum handmade.network
Post date April 22, 2017, 4:55 p.m.

Issues with PeekMessage --- Win32 programming

Fixed i guess it was a typo(handling WM_SETCURSOR) sorry about that. The current issue is how t…
Forum handmade.network
Post date April 14, 2017, 12:19 p.m.

---Need help please --- Coding basic simple 2d platformer physics

I found another bug Box falling through. Here's collision resolve code 1 2 3 4 5 6 7 …