Hello,
Mike Acton joined Unity at the end of last year, and Unity has recently provided users to code in a data-oriented way, so that's a pretty big real-world example (and in a popular product, following Asaf's point), and the fact that they're moving FROM oop TO dop "proves" that they are looking for a better solution than OOP.
This is the video in which I learnt about this a few months ago:
https://www.youtube.com/watch?v=_U9wRgQyy6s
Of course it doesn't counter the argument "DOP is only useful for games", even though Unity is also often used for more serious applications :p
I also believe that if you dive deep inside some popular libraries, you might find that their implementation is data-oriented, but I can't really give you an example of this.