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handmade.network » Stas Lisetsky

Currently working on a 2d graphics editor.

I really enjoy graphic design, typography, neat looking things etc,
so I try to focus on aesthetics of tools I make.
I think UI design and how things look are as as important as performance and robustness.

But I'm not super good at it, so I work with a proper designer on my current project.

The feeling of breathing life into designs and making visual stuff work it truly magical.

(But I would not like to program a game. It's hard to explain why =)






Recent Forum Threads

Forum Cascade
Post date Sept. 29, 2019, 11:01 p.m.


You can post your questions and suggestions in this thread.
Forum Büchse web engine
Post date Sept. 29, 2019, 10:32 p.m.


I'll be posting quick updates in this thread. Ok. the ETA for 0.1 moved to October. There's co…
Forum Büchse web engine
Post date Aug. 20, 2019, 8:44 p.m.


Hello and welcome! This is the main discussion thread for Büchse. Please post your questions and…
Forum Cascade
Post date July 6, 2019, 10:54 a.m.


Heyo. I'll be posting some quick updates here. Not everything deserves a blog post. Currently I'…
Forum Code
Post date Nov. 6, 2016, 11:52 a.m.


Hey guys, Has anyone here had to deal with drawing opengl thing over entire aero window? No mat…

Recent Forum Replies

Forum Cascade
Post date Sept. 30, 2019, 11:54 p.m.

At some point I'm going to write a thing that does that - right now I'm just drawing everything r…
Forum Cascade
Post date Sept. 29, 2019, 10:56 p.m.

Wow it's been a long time since the last update. Ok basically, I've finalized the storage system…
Forum Büchse web engine
Post date Aug. 26, 2019, 12:24 a.m.

@winnythefoo Oh, it's just a placeholder to test the blog, not an actual post that exists anywher…
Forum Büchse web engine
Post date Aug. 20, 2019, 10:23 p.m.

Thank you, I will look into that! I just was getting annoyed with sockets and wanted the app to w…
Forum Büchse web engine
Post date Aug. 20, 2019, 9:59 p.m.

Yes, it's very tempting to do a game-style loop. I really wanted to keep this thing single-thread…