Recent Forum Threads

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Post date March 21, 2017, 3:10 a.m.

Missing files from Resilio Sync


For whatever reason Day 369 and 371 are missing from the Resilio Sync client. Is this expected? A…
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Post date July 18, 2016, 1:44 a.m.

Day 310: Minor typo


I'm guessing this will get fixed as soon as the code is actually enabled but figured I would poin…
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Post date May 27, 2016, 1:51 a.m.

Day 281: tweaking graph of parabola


In episode #281 Casey was determining the equation for affecting the z-value of the camera offset…
Forum Code
Post date March 20, 2016, 6:18 p.m.

OpenGLRenderCommands


I believe there is a bug in OpenGLRenderCommands in the latest code. If I'm not mistaken, the glV…
Forum Code
Post date Dec. 18, 2015, 6:35 p.m.

DirectX header files


In a fairly recent episode (two-hundred something) Casey briefly mentioned during Q&A that in…

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Forum Game
Post date April 27, 2016, 12:55 p.m.

Projects Inspired by Handmade Hero

I've been inspired by HMH along with the poor quality of the Visual Studio debugging experience t…
Forum Code
Post date March 18, 2016, 4:49 p.m.

Guide - How to avoid C/C++ runtime on Windows

Fantastic information mmozeiko. Thanks much.
Forum Code
Post date March 8, 2016, 2:19 a.m.

WinDbg

Note that WinDBG can be integrated into Visual Studio (since VS2012). See http://blogs.msdn.com/b…
Forum Code
Post date Dec. 18, 2015, 8:32 p.m.

DirectX header files

Makes sense. I missed the copy-n-paste from official headers into your codebase to avoid #include…
Forum Code
Post date Dec. 18, 2015, 8:24 p.m.

DirectX header files

I understand how to retrieve function ptrs to the Win32 API. However, if you are using DirectX, a…