I made a small game with the engine, for a game jam:
We don't have a blogs-only RSS feed at the moment. All the blog-related feed items start with New …
Hi all, I have a request, or maybe just need some help. Is it possible to get an RSS feed of only …
Cool, thank you! :) (and btw, for anyone wondering, my code is free-to-use/cc0 as well. except for…
Sure, no problem. The game, sources (scripts, not your code of course) and assets are free to use …
hey, I wanted to ask you, would it be ok if I share your Yarnship game on the Yarnspin discord ser…
LLVM used to be hailed as a great thing, but with language projects such as Rust, Zig and others c…
One of the most attractive things about language design is to be able to tweak the syntax of a lan…
At some point MSVC split CRT library into multiple parts so they can share code for different reas…
When compiling my code without the C runtime library, the linker always tells me to link with one …
Thank you Sharlock93 for writing this tutorial! I get a lot of helps from your posts (including th…
It's almost 2 months since 0.5.0 was released and we're now at 0.5.3. This is the change list from…
Yeah, I guess there's a balance between keeping complexity down and providing power/flexibility. I…
I didn't know about all the styling variables. As I was looking through the example you displayed,…
That's great, thank you :) As for the first issue, there is now some new options for controlling t…
Thanks. I've tried the new builds and the packaging works for both windows and wasm. And with the …
Thanks, for the update. On my side I don't see any color highlighting. Is there some setting to tu…
RemedyBG 0.3.9.7 is now available for download. Implemented color highlighting for comments and ke…
Thanks for trying it. I finally got some time to get back to this.Face res have been upped from 90…
No problem, thank you for the fix!
This happens when hitting F9 in a text window when the quick watch is displayed and was mistakenly…
Miller —
Very exciting news! Happy to see how the Handmade movement grows this new year. I am particularly …
WARNING This text is old, and a bit outdated. Some of information is not relevant anymore, and man…
I'm pleased to write this final news post of the year together with Abner Coimbre! Dear Handmade C…
I remembered that I posted this thread a couple hours ago (hence the late reply) and decided to do…
Btw if you're interested into looking at non-opensource code, then here's pdb/dwarf parser from Ep…
When you do You need to use enemyGroup.Length - 1. From the raylib cheatsheet:
Please put ``` (three backticks) on separate line before and after code fragment you put in the po…
Thanks for the suggestion. That's what I was actually already doing. For future reference if peopl…
Understood ! Thanks for the reply ! That's gonna be so nice for the DWARF :D. Will you release it …