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Simon Anciaux
4 hours, 10 minutes ago
Does 4coder works out of the box (from a new installation) ? If you delete custom_4coder.dll from…
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Opoiregwfetags
6 hours, 34 minutes ago
I've seen some episodes about the asset streaming but I don't quite understand the idea. I get th…
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Mārtiņš Možeiko
10 hours, 53 minutes ago
PhillipThe empirical tests Mason mentions there imply that WS_POPUP is doing something to make co…
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Finalspace
11 hours, 21 minutes ago
Hi there, just a little info here: I will be very busy this summer and will focus more on my fam…
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Phillip Trudeau-Tavara
13 hours, 56 minutes ago
mmozeikoOnly way to enable exclusive fullscreen is to use Direct3D [...] "Exclusive Fullscreen" m…
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Mārtiņš Možeiko
15 hours, 24 minutes ago
... "exclusive fullscreen" mode -- the only window display mode that bypasses Windows's composito…
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Phillip Trudeau-Tavara
15 hours, 55 minutes ago
TL;DR: You have to do a "Low Level Keyboard Hook" and then write the screenshot function yourself…
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Max
19 hours, 53 minutes ago
Hi, I have recently begun using 4coder and it seems really cool so far! I have been trying to cu…
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Mārtiņš Možeiko
3 days, 11 hours ago
Any UI framework/library will allow to do that. There is nothing really special about that. Just …
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Hui
3 days, 15 hours ago
Hi, I am building some app the core logic is like: 1[capture some images] => [detect objec…
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Miles
3 days, 21 hours ago
DawoodozIt's quite a common bug in OpenGL. If you want to be believed (especially given your tra…
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Dawoodoz
4 days, 4 hours ago
mmozeiko Anyways - what I want to say, there is no need to worry about magic "error margin of hal…
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Rafael
4 days, 19 hours ago
notnullnotvoid Those screenshots confirm it's definitely an alpha issue. The dark outline around …
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Miles
5 days, 1 hour ago
Those screenshots confirm it's definitely an alpha issue. The dark outline around the clouds is a…
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x13pixels
5 days, 3 hours ago
x13pixelsVawxDebugging main variable "f" causes hang indefinitely. I think it has to do with "ifs…
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Rafael
5 days, 3 hours ago
notnullnotvoidIt sounds like you might be rendering in a way that creates overlapping alpha edges…
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x13pixels
5 days, 13 hours ago
VawxDebugging main variable "f" causes hang indefinitely. I think it has to do with "ifstream". …
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Miles
5 days, 13 hours ago
GridThe pixel art I'm trying to work with has blocky tiles that need to be right next to each oth…
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Jens
5 days, 20 hours ago
How do you convert a float to a string? Ah well, let's deal with that later and just do printf("…
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Mārtiņš Možeiko
5 days, 22 hours ago
There is no need for imageLoad for that. imageLoad is meant for different purpose. a) you can si…
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Rafael
6 days, 3 hours ago
Hi, first of all thank you mmozeiko for that blog post - it is very informative and I haven't yet…
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Dawoodoz
6 days, 4 hours ago
Trial and error by tweaking formulas won't solve the problem, because each OpenGL driver interpre…
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Kyle
6 days, 15 hours ago
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 3…
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Abhaya Uprety
6 days, 15 hours ago
Hey @Dawoodoz, I have been sitting on this for weeks, and haven't responded yet. Just couldn't sq…
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Mārtiņš Možeiko
6 days, 17 hours ago
That is handled in asset builder - when it parses wave file and prepares sound asset for runtime,…
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Terans
6 days, 21 hours ago
Hi, in the audio mixer, we do a linear interpolation between two samples, but how does Casey hand…
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Mārtiņš Možeiko
1 week ago
There was good article describing this technique in details here: https://jorenjoestar.github.io/…
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Rafael
1 week ago
I'm trying to implement the pixel shader Casey discusses in the episode "Pixel Art Games and nSig…
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Simon Anciaux
1 week, 1 day ago
mrmixerQPC is a RDTSCP instruction with a few more instructions around it. What I meant was that…
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Mārtiņš Možeiko
1 week, 2 days ago
It is called like that because it runs with same frequency - regardless of how fast actually core…
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