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Martin Dorazil
8 hours, 15 minutes ago
Read here: http://biscuitlang.org/blogpost-17-jan-2020.html
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Jesse
3 days ago
To your second question, yes. The camera's velocity is a function of changing distance _between …
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Mike
3 days, 7 hours ago
Hey guys, We need some way to coordinate interest. For now, how about those who are interested m…
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brack123
4 days, 10 hours ago
So, normally in OpenGL if we wanted to render 2000 of an object, we would call glDrawArrays 2000 …
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Bronxolon
5 days, 2 hours ago
Hi, I didn't realize I had a new response on here. I mostly followed what you were saying except …
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Ray
5 days, 8 hours ago
Hi atom, Thanks for letting me know. Yes, templates Makefile should be updated to use latest pre…
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John
5 days, 10 hours ago
Allen thank you so much for the kind words! Without exaggeration, you've made one of the best pie…
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Allen Webster
6 days, 1 hour ago
This is awesome! Honestly, it was somewhere between six months and a year before I attempted the…
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Miguel Lechón
6 days, 6 hours ago
Short and sweet. Thanks for decomposing that effect. I haven't looked at the previous two videos …
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Bronxolon
6 days, 6 hours ago
well whatever the case. thanks for the help, I appreciate you taking the time.
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Simon Anciaux
6 days, 7 hours ago
I think so. But once again, I'm not good at math.
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Bronxolon
6 days, 11 hours ago
so this is sort of like a compound interest problem, where if you want to have 100% interest over…
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John
6 days, 16 hours ago
mikedCompiled on a debian VM and it's working! It needs sdl2, freetype and (libsdl2-ttf) to run.…
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Abner Coimbre
6 days, 19 hours ago
I like this thread :-)
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Miles
6 days, 19 hours ago
It's a shorter video this time, mainly breaking down a graphical effect I recently implemented an…
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Michael Dodis
1 week ago
Compiled on a debian VM and it's working! It needs sdl2, freetype and (libsdl2-ttf) to run. Here…
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John
1 week ago
Updated first post with new version. Added key-bindings in the config file. Fixed some bugs in th…
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John
1 week ago
This goes to "4coder_default_bindings.cpp". Additionally, if you want to show/hide the compilatio…
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atom
1 week ago
Update : I finally had my game working for web by using the version 1.38.31 and old makefiles ! B…
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Mārtiņš Možeiko
1 week ago
On Linux you can get power usage of system by reading /sys/class/powercap/intel-rapl:*/energy_uj …
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Joystick
1 week ago
Great, thank you so much! Could you tell in which source file you put this code in?
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Simon Anciaux
1 week ago
Is there an easy way to measure power consumption of an application (on Windows and Linux) ? I've…
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Simon Anciaux
1 week ago
I'm not good at math so take the following with a grain of salt. For you first question I believ…
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ratchetfreak
1 week ago
vjekoslavYeah I suppose. But is that a bad thing? Doesn't custom renderer still outwins widget-ba…
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Guntha
1 week ago
Hello Vjekoslav, Everything has been saved above: your CPU will consume so much more power than …
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Vjekoslav Krajačić
1 week ago
Yeah I suppose. But is that a bad thing? Doesn't custom renderer still outwins widget-based gui t…
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ratchetfreak
1 week ago
now you are describing most desktop applications pre hardware acceleration. The typical widget-…
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Vjekoslav Krajačić
1 week ago
Thanks for answers! Regarding power consumption, I suppose it could be written such as that rend…
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Mārtiņš Možeiko
1 week ago
Software rendering for such cases will plenty sufficient. But there is another metric you should …
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Abner Coimbre
1 week ago
Hi vjekoslav, Unfortunately it is not your question that is too generic, but rather the term "ap…
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