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Casey Brant —
I am not going to be happy with this site until it loads up >2MB of JavaScript prior to rendering …
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Andrew Bromage —
As Casey noted, this is just a placeholder sound, and premature optimisation is the root of all ki…
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Hugo Burd —
I remember reading these articles last year. Around that time I got inspired to make a game. It ma…
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Bert Proesmans —
Thank you for the replies. I'm looking forward to hear your ideas about this Mr. Muratori! :D
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Zach —
@pseudonym73. The point I was trying to make here, was to encourage those who may be struggling wi…
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Iker Murga —
This was a really interesting post, and I do see some similarities with other topics. However, and…
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Andrew Bromage —
I agree with what zoo is trying to say here, but I disagree (quite strongly!) with the way this i…
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Andrew Bromage —
Another one worth mentioning is . I wouldn't normally mention stuff randomly found on Github, howe…
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Jim Shearer —
After you're comfortable with the content in K&R, I'd recommend Peter van der Linden's . It's the…
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Zach —
I’m writing this post as an extension to the answer Casey gave last night on mathematics and gam…
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Neil Blakey-Milner —
It seems likely that it will, and it seems to me it probably will get "stuck" at some point becaus…
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Casey Muratori —
The sine wave is just a test to make sure the sound is working, so we don't care at all about prec…
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Casey Muratori —
We will actually be covering this topic in the stream. There are a number of things you can do to…
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Evan Shaw —
Thanks! I searched around but didn't find anything mentioning that intrinsic. I added an edit to t…
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Sagar —
On every frame, the variable tSine is incremented. After a while, won't we have issues with precis…
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ben —
's at file scope have external linkage by default in C99 In C++ they have linkage! (i.e. declarin…
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Mike T —
I'd like a half stack of bananacakes, please!
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Dustin P. W. Henry —
I definitely second "K&R" for learning The C Programming Language. Tour of C++ comes highly…
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Simon Anciaux —
Thanks for the replies. I tried the commands from the first the stackOverflow link: It fixes both…
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James Jackson —
use const for everything. variables are overrated.
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David Roguin —
Hi! You can see examples of the first Platform API shown by Casey in SDL and cocos2dx code. SDL ha…
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Sam Atkins —
Bob Nystrom wrote a series of articles at about some ways to structure code specifically in games…
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Stefan Koch —
My Quick tip would be : use mingw.
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Albert R Cowie —
Thanks for your excellent responses I will check out those texts. What I was having some problems…
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Bert Proesmans —
Hello I have a question about distributing C programs: What is the best way to guarantee that a co…
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Stefan Koch —
I think it's a great thing you are dooing. Thumbs up!
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Marco —
May the variable be with you.
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David Gow —
is a tutorial for porting Handmade Hero to Linux using the SDL library. I thought this thread mig…
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Mārtiņš Možeiko —
Yes, __rdtsc() is available for gcc. You just need to do #include
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