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Lost Astronaut Studios —
ZeroTypes is 100% tested! Even comes with a test function that proves it involved testing... been…
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Miles —
When I say 400,000 lines of code are a liability, I am not invoking the word "liability" in a lega…
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Lost Astronaut Studios —
@notnullnotvoid Thanks for the suggestion to release my "latest project". But I won't be releasin…
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Gareth Hubball —
Thank you for the updates. Take your time though please, 4coder is already amazing and very stable…
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Miles —
You mentioned that you are adapting and simplifying your engine code into a new improved version u…
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Miguel Lechón —
It should also be noted that type-casting a pointer is just a way of telling the compiler how to i…
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sagian2005 —
"Row" is a pointer to the first pixel to be filled in each row. "Pixel" is a pointer to each succe…
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Lost Astronaut Studios —
@mrmixer That's a pretty negative response, though tempered, I'm not sure I want to delve too deep…
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AlexKindel —
My understanding is that this Word structure is about how to associate objects with each other in …
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Joshua —
They are pointing at the same thing, but if you change Row then they will no longer be pointing a…
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Mārtiņš Možeiko —
It does not work, because Pixel++ assumes that next pixel to fill follows in memory directly after…
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C_Worm —
but Pixel is pointing at whatever Row is pointing to, so modifying Row should also affect Pixel??
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Joshua —
Line 34 (Row += Pitch;) modifies what Row is actually pointing to, so Pixel isn't pointing to the …
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C_Worm —
Why can't we put the type cast out side the loop. int Pixel = (int)Row; I mean, why do we have to …
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Simon Anciaux —
The following is only my point of view. After watching the video, it seems to me that what you're …
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ratchetfreak —
This reminds me of this small talk: Basically word has a single insertion buffer that gets manipu…
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AlexKindel —
Since I want to allow not only arbitrarily many objects on a staff, but also arbitrarily many stav…
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Lost Astronaut Studios —
Hi, I'm a professional software developer and a graphics enthusiast. Earlier this year I left Smi…
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Martin —
Hello! I am trying to make a renderer in Metal, but I have problem I cannot seem to solve, when re…
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Paul Riddle —
Thanks I will take a look. I was just wondering if it was possible at all but having some code to …
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Simon Anciaux —
Here is some code for . It might not be exactly what you want but it should get you started. To hi…
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Paul Riddle —
First of all, I'm wondering if it's possible to make Ctrl-f search to highlight all matches of the…
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albatros —
Nice, we're literally getting somewere :) If you know an appropriate place near Centre Pompidou, t…
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Mārtiņš Možeiko —
I'm pretty sure they say it is discouraged because it requires correctly passing arguments and han…
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mcalis —
I came across this thread in search of a way to do the Windows equivalent of VirtualAlloc on mac. …
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James Sral —
Fascinating. I guess I wasn't thinking as much about the iOS side since I have a more personal con…
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Flyingsand —
Mobile is the primary space that I work in professionally (mostly iOS), and I find it all comes do…
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Justin —
Hey guys, thanks for all the suggestions. So it seems the lock file solution from day 39, just bef…
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ionut —
Cool. And thank you again for this series it's truly awesome.
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Dan Zaidan —
It's been quite a journey everyone, but now we have reached the end! About two months ago, I sta…
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