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ratchetfreak
when it's hung like that it usually means it's hitting the rate limiter and you can get more by as…
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Simon Anciaux
Thanks, I didn't know about the Media Foundation resampling. There were two errors in the function…
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kaiserschmarrn_
I'm trying to write a win32 platform layer for the first time (I've mostly written software for li…
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Max
Thanks for the response! That info about dlls interact with the stack is good to know. I have re…
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Mārtiņš Možeiko
Yes, dll's don't control how big will be stack. Main executable has explicit size in its headers t…
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Max
Hi, this might be a silly question, but I have had some confusion on how the stack works in C. Fr…
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Mārtiņš Možeiko
This flag should work if you're on Win7 or newer. It was not available in WinVista. If you want to…
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Simon Anciaux
I experimented with that flag a few month ago but I wasn't able to make things work. I tried again…
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OSKevin
Oh of course! I thought that was just clearing the buffer, didn't realise it was submitting a full…
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Macoy Madson
This post is mirrored on my blog. I started my morning off with Alan Kay's talk Programming and Sc…
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Mārtiņš Možeiko
Yes, it can do automatic resampling. AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM flag when you call IAudioC…
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Simon Anciaux
Hello, When we create a buffer using WASAPI in shared mode, we can't choose the sampling rate and …
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Simon Anciaux
Any hint on what could be the problem I might be wrong, but when you do the buffer initialization,…
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Simon Anciaux
To disable audio, I believe you can just comment def_audio_init(); in the default_startup command …
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Mārtiņš Možeiko
If you want to use wasapi from main thread (which is not ideal) then you need submit it with small…
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MrCelsius88
This happened to me a while ago. I had to reconfigure what my proper output device was in the alsa…
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OSKevin
Hello! After failing miserably to implement WASAPI on my own, I am trying to follow the example ma…
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Mārtiņš Možeiko
You can install alsa-plugins that will provide this .so But I don't think that's a problem. That d…
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Johannes Wüller
Hi there! I'm trying to run on an Arch Linux installation, but it fails with: My system uses PipeW…
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Gaurav Gautam
Thankyou simon. I'll check them out... just a bit stressed with work right now. But I'll come back…
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Mārtiņš Možeiko
Yes, or glGetTextureSubImage.
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C_Worm
Ah okay, using either of these two?glReadPixels ()glGetTexImage()
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Mārtiņš Možeiko
Uniforms are only for providing input to shader. It cannot be retrieved as output. There are diffe…
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C_Worm
Hi! Im trying to send a color from the shader to a variable in my gamecode on click, is this possi…
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Justin
Well as it turns out Day 126 addresses this issue, it is exactly that if(NextEntryToDo < EntryCoun…
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Simon Anciaux
I was able to reproduce the issue twice, but it displayed every string once, and had a single empt…
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Justin
Thank you for your help with the formatting. So It actually doesn't happen every time. Sometimes a…
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logan bender
The solution was to create a header file called "define.h", and move all of the #defines and typed…
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Simon Anciaux
To format the code you need to use markdown syntax. For code it's using 3 back quotes ( ` ) follow…
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Justin
Hi, So I've been following along with the series and Casey introduced the concept of a work queue …
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