Greetings HMN, I'm super happy to be part of the handmade community. I've been coding with love f…
Hello everyone! In this post I want to tell you about my debugger. When I started to write this de…
Well you can simplify things by not having an NSView and just passing the metal layer to the windo…
Adrian —
Wow this seems like a lot of stuff. Isn't there a shorter way on blitting a bitmap to the screen w…
I'm using the super version too, that feature became available for super user in 4coder 4.0.10. Wh…
The link to Miblo's Patreon page to support his annotation efforts is now much more visible on bot…
Jesse —
Right, and when I upgrade to Super! I'll just code in a more specialized Build function that trigg…
graeme —
The thing with the hotloading dlls approach is that you can get most of the speed up you want by j…
Yes, now I'm using old dls only for strings. About the second concern I'm not really sure. :Hmm. O…
I for one have subbed to the Twitch channel. Looking forward to watching you stream, Oswald.
people —
I'm having a hard time understanding your question, but if you are saying you have made a program …
Jesse —
I build primary components of my engine, with the exception of the platform layer, as dlls that I …
Ah I see, you are building each translation unit to separate dll/exe file. That's different then, …
Jesse —
I should have started the thread with my current current build system. I wasn't able to successful…
I have used global byte buffers with size around 128MB - works fine on all platforms I needed at t…
Exporting symbol from translation unit doesn't require any change in compiler flags. Just don't pu…
I use VS. Also I tried to change all of the relative paths in my build.bat file to absolute paths …
I'm not sure but I think it's a problem with relative paths. Since the error message starts with "…
Hmm. Sadly the code is gone now since I've been twiddling around with it and I can't reproduce it …
Well, I think there's something suspicious going on here - I think it would be extremely unusual f…
I'm not sure if there are downsides to keeping the DLL open. It feels a little bit like a faux so…
Adrian —
I got the buffer stuff now running and can blit to the screen. However there is one thing I don't …
Jesse —
Thanks for sharing mmozeiko! That may well be the path I take here. It's a bit frustrating that th…
Sounds like a plan. When I'm ready to move forward on it, I'll let you know :)
Excuse me if the question has already been answered on stream, I've only been able to watch about …
If you really need different flags for cl.exe for different TUs, then I really think it is much ea…
Having trouble with the "goto_next_error" utility that was provided in 4coder_default_bindings.cpp…
Nice! But don't do this: Do this instead:
Jesse —
I don't have the super! edition, but now I have a reason for it.
I don't think I've ever had any code to a place where I wasn't embarrassed by it. Lol Looking for…