alfred —
There is no search on this site, so sorry if I am repeating something. But I bought a cheap "light…
On Windows you need to call CloseHandle not only on process handle hProcess, but also on thread ha…
A Faster Than Light (FTL)-inspired roguelike that focuses on running your crew, exploring, and cr…
Connor —
I just thought I would post a video of Casey talking in a British accent. This is from 9/23/15 Day…
Shorter description for the list: Hale is an open-source text editor prototyped in Qt/C++ (mostly …
It looks like day 56 is missing some utilities that you might find useful. Now we have PushSize, w…
Without video it's hard to be sure (and I'm not really sure what's going on in your code with play…
Hi All, I've been trying to figure out how to load pngs to the engine, rather than relying on my a…
Nuno —
Thank you very much. I got a little bit carried away with the different options and I forgot about…
Teddy —
Yes, this is useful to people that think having six or seven different definitions of a middle gr…
It is never known in advance what will actually be done in the stream. Why would having just a day…
The video seems to be marked private? Slightly off topic: doesn't the fact that HH preorders now c…
I could be interested, I have a lot of experience in c++ but mostly in network programming, some d…
I been stuck on this for a bit and since I'm not too great at math, I am wondering why it's not ro…
Thank you for your research. Though I am not sure I find it that easy :)
Source for pthread_self for Linux can be found here: THREAD_SELF is architecture specific. For 3…
If you are OK with including platform specific headers (pthread.h) in game dll layer, then sure, t…
Nuno —
It won't work on Linux. On Linux TLS is implemented differently. Look the topic Kim linked - So …
Technically pthread_self returns pointer sized value. So it more correct to get it all, and then c…
Nuno —
Indeed and it seems to work just fine. :D Sometimes I overcomplicate without any reason to. Does…
I guess that qualifies as "does not work" :-) Regarding the assembly wouldn't it be simpler to do…
hugo —
Hey guys! I'm very happy to see some folks writing text editors inspired by HH - at least they ALL…
Nuno —
Hi mmozeiko Thanks a lot for your research. It actually works with a small change: (one less : an…
I'm working on a text editor called "Hale". Currently the editor is in the phase of prototyping. I…
Calvin —
Just a quick suggestion for the stream title. Instead of "Handmade Hero", something like "Handmade…
%P1 is and integer that is passed as argument for asm construction. You can get this value by crea…
Nuno —
I tried and it crashes on startup. @mmozeiko: Once again thanks for the explanation. I casted pth…
(EDIT: I'm wrong. It's not a syscall. It is wrapper around pthread_self) You really want to use p…