Actually you don't need to install Xcode app to get compiler on OSX. You can get clang compiler an…
If you're just looking to learn without the clutter of Xcode, it's possible to follow the SDL2 "Ha…
I posted a rather poorly-worded question on today's episode about a tradeoff between persistent da…
Hello all, TL;DR -- Want expert advice on how to start with the series and some design guidance. I…
So you can upload individual files to data/data/package/lib folder just fine? But function pointer…
I completely agree with the above. About C99 vs C11, personally I've used C99 and only tested som…
I should have dlopen from the data/data/package/lib directory, and that's was not even the hard pr…
I personally prefer C99 over C11. C11 does add some nice features but not that much particularly. …
everything works now, thanks.
There is no similar tutorial for OS X (as far as I know). However. you can follow HMH on your OSX …
IMO, people should teach C with a C compiler when they claim to teach C. Otherwise, things will ju…
Hi guys, Big fan of the series. It's really the sort of thing that gets me enthusiastic about prog…
Edit & Continue is not useful for me either. When I it, I actually need to create a new function …
Casey at the beginning gave a very brief introduction to C. It is not a comprehensive series but i…
i put my new so lib in the /lib/armeabi-v7a installed successfully(wasting some time there) and di…
Everybody hates UTF-16 :) What JohnL suggests is exactly what I do in my code - keep everything UT…
If you're just looking for a "for" loop, no matter how ugly, you can still do it, it's just awful …
I despite UTF-16, so I don't know... I'll think about it :PCasey
There's a thing about the new Platform API that really irks me. And that is the usage of the *A fu…
@Orso: I was thinking of this... [/code] ...but I like yours better.
Thank you Orso. Neat, but I am looking for a solution that works on Linux. /Kim
I'm a couple of episodes behind so I don't know if this bug has already been resolved but the prob…
A possibly cleaner way to use Win32 FindFirstFile/FIndNextFile APIs: } while (FindNextFile(FindHa…
Thanks man! We have to take a spin through that code because we've got other issues too, so I wil…
OK, I did it! I implemented the platform file API for the SDL port. See . I am using a combination…
In the calculations for the Sample pointers for each channel, the int16* SampleAt is incremented b…
I know that the usage code should guide how the API is defined but I find the need to loop over al…
Nope! That fixed it, thanks a ton.
Did you add linker options "-EXPORT:GameGetSoundSamples -EXPORT:GameUpdateAndRender" ? Alternative…