Opening up the debugger and seeing values in memory as they were manipulated was where it really…
Ale —
Malarious wrote:
Opening up the debugger and seeing values in memory as they were manipulated wa…
To make VS remember working directory you need to save solution file. VS generates one automatica…
people —
There has been a bug in the OutputPlayingSounds function for a week or so
that hits this assert:…
I can't count the number of hours I've spent writing getters and setters only to end up using the…
I created a screencast precisely to address low volume, but also clipping and plosives and buzzin…
I've extracted the audio from yesterday's (day 149) archived episode on youtube and loaded it on …
It would be strange if audio volume issue is on Casey side. Because I am watching videos on two d…
Any news on the matter? I'm certainly no audiophile or picky about sound at all, but I always wat…
MaximB 3. Why don't you develop the game on all 3 platforms simultaneously? the code will be bett…
Oh, and the override stuff is explained in day 145's Q&A (1h10m45s).
theo —
Thanks :P I really have to catch up sometime
I believe that audio bug was corrected during the first fifteen minutes of episode 148.
theo —
Everything works fine, but for some reason i get an error when the debugger runs this line of cod…
Try /Oi (Optimization -> Enable Intrinsic Functions) and /fp:fast (Code Generation -> Float…
Jay —
So I am only on episode 50 - way way before Casey addresses optimisation.
However since Casey ad…
That is what I typically do in my normal codebase - it's a bright pink texture thing :) But I do…
While annotating the last episode, I've noticed that this question from the Q&A:
Should there…
MaixmB —
Thanks for the haste replies,
I love the idea of creating a game from scratch and documenting the…
1. C++ but in C style. Only few selected features of C++ is used.
2. Handmade engine. This serie…
Hi and welcome!
1 The game is programmed in C++, although it's mainly plain C.
2 Handmade Hero i…
MaixmB —
Hello,
Some basic questions I didn't see answers too,
I can't watch the videos right now because …
Your main function cannot be arbitrary called "Win32WinMain".
It must be called WinMain or main d…
Bill —
I've started from the beginning in VS, and have hit a wall in day 4 at around 27 minutes, just be…
No, that is not normal... you should be able to use space bar to create a hero and WASD to move h…
Obligatory link: https://github.com/gpc/searchable/pull/3
At the time of posting, the last comme…
dy —
Wow thanks guys for the quick responses!
That really helped!
theo —
one more thing (also stupid) is it normal that hero cant move in the day 147 code?
theo —
it worked :D
i really am stupid though.
theo —
In fact, i did not! i will try it out now, will post again if it doesnt work.
Thanks in advance, …