Do you have any good way of reproducing it?Casey
people —
I see now, the ".sln" file has to be saved in the same directory as the exe. I was saving it in a…
You're right, of course, but proper debugging simply wasn't covered in any of the books I read or…
Micha —
I am working on imguit a minimal ANSI C immediate mode library toolkit without any direct dependen…
Are you sure this isn't the one that we just fixed (see ?Casey
I felt the same man....rubbish .net and java! [/quote] I think that comment is a bit misinformed.…
Ale —
I felt the same man....rubbish .net and java! I'm glad I read this I nearly give up..!
To make VS remember working directory you need to save solution file. VS generates one automatical…
people —
There has been a bug in the OutputPlayingSounds function for a week or so that hits this assert: …
Yes. That's when I realized there was something fishy about Object Oriented Programming when I wa…
I created a screencast precisely to address low volume, but also clipping and plosives and buzzing…
I've extracted the audio from yesterday's (day 149) archived episode on youtube and loaded it on a…
It would be strange if audio volume issue is on Casey side. Because I am watching videos on two di…
Any news on the matter? I'm certainly no audiophile or picky about sound at all, but I always watc…
Casey's First Rule of API Design is: Write the usage code first. Take the amount of time that Cas…
Oh, and the override stuff is explained in .
theo —
Thanks :P I really have to catch up sometime
I believe that audio bug was corrected during the first fifteen minutes of episode 148.
theo —
Everything works fine, but for some reason i get an error when the debugger runs this line of code…
Try /Oi (Optimization -> Enable Intrinsic Functions) and /fp:fast (Code Generation -> Floating Poi…
Jay —
So I am only on episode 50 - way way before Casey addresses optimisation. However since Casey adde…
That is what I typically do in my normal codebase - it's a bright pink texture thing :) But I don…
While annotating the last episode, I've noticed that this question from the Q&A: Should there be e…
MaixmB —
Thanks for the haste replies, I love the idea of creating a game from scratch and documenting the …
C++ but in C style. Only few selected features of C++ is used. Handmade engine. This series is to …
Hi and welcome! 1 The game is programmed in C++, although it's mainly plain C. 2 Handmade Hero is …
MaixmB —
Hello, Some basic questions I didn't see answers too, I can't watch the videos right now because I…
Your main function cannot be arbitrary called "Win32WinMain". It must be called WinMain or main de…
Bill —
I've started from the beginning in VS, and have hit a wall in day 4 at around 27 minutes, just bef…
No, that is not normal... you should be able to use space bar to create a hero and WASD to move hi…