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Anthony —
I felt the same man....rubbish .net and java! [/quote] I think that comment is a bit misinformed.…
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Ale —
I felt the same man....rubbish .net and java! I'm glad I read this I nearly give up..!
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Mārtiņš Možeiko —
To make VS remember working directory you need to save solution file. VS generates one automatical…
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people —
There has been a bug in the OutputPlayingSounds function for a week or so that hits this assert: …
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Carlos Gabriel Hasbun Comandari —
Yes. That's when I realized there was something fishy about Object Oriented Programming when I wa…
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Carlos Gabriel Hasbun Comandari —
I created a screencast precisely to address low volume, but also clipping and plosives and buzzing…
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Miguel Lechón —
I've extracted the audio from yesterday's (day 149) archived episode on youtube and loaded it on a…
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Mārtiņš Možeiko —
It would be strange if audio volume issue is on Casey side. Because I am watching videos on two di…
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Benjamin Bumblebee —
Any news on the matter? I'm certainly no audiophile or picky about sound at all, but I always watc…
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Andrew Bromage —
Casey's First Rule of API Design is: Write the usage code first. Take the amount of time that Cas…
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Miguel Lechón —
Oh, and the override stuff is explained in .
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theo —
Thanks :P I really have to catch up sometime
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Miguel Lechón —
I believe that audio bug was corrected during the first fifteen minutes of episode 148.
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theo —
Everything works fine, but for some reason i get an error when the debugger runs this line of code…
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Mārtiņš Možeiko —
Try /Oi (Optimization -> Enable Intrinsic Functions) and /fp:fast (Code Generation -> Floating Poi…
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Jay —
So I am only on episode 50 - way way before Casey addresses optimisation. However since Casey adde…
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Casey Muratori —
That is what I typically do in my normal codebase - it's a bright pink texture thing :) But I don…
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Miguel Lechón —
While annotating the last episode, I've noticed that this question from the Q&A: Should there be e…
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MaixmB —
Thanks for the haste replies, I love the idea of creating a game from scratch and documenting the …
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Mārtiņš Možeiko —
C++ but in C style. Only few selected features of C++ is used. Handmade engine. This series is to …
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Miguel Lechón —
Hi and welcome! 1 The game is programmed in C++, although it's mainly plain C. 2 Handmade Hero is …
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MaixmB —
Hello, Some basic questions I didn't see answers too, I can't watch the videos right now because I…
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Mārtiņš Možeiko —
Your main function cannot be arbitrary called "Win32WinMain". It must be called WinMain or main de…
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Bill —
I've started from the beginning in VS, and have hit a wall in day 4 at around 27 minutes, just bef…
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Casey Muratori —
No, that is not normal... you should be able to use space bar to create a hero and WASD to move hi…
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Andrew Bromage —
Obligatory link: At the time of posting, the last comment reads: Yes, I do know what is inside i…
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dy —
Wow thanks guys for the quick responses! That really helped!
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theo —
one more thing (also stupid) is it normal that hero cant move in the day 147 code?
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theo —
it worked :D i really am stupid though.
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theo —
In fact, i did not! i will try it out now, will post again if it doesnt work. Thanks in advance, k…
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