Hello all, TL;DR -- Want expert advice on how to start with the series and some design guidance. I…
So you can upload individual files to data/data/package/lib folder just fine? But function pointer…
I completely agree with the above. About C99 vs C11, personally I've used C99 and only tested som…
I should have dlopen from the data/data/package/lib directory, and that's was not even the hard pr…
I personally prefer C99 over C11. C11 does add some nice features but not that much particularly. …
everything works now, thanks.
There is no similar tutorial for OS X (as far as I know). However. you can follow HMH on your OSX …
IMO, people should teach C with a C compiler when they claim to teach C. Otherwise, things will ju…
Adam —
Hi guys, Big fan of the series. It's really the sort of thing that gets me enthusiastic about prog…
Edit & Continue is not useful for me either. When I it, I actually need to create a new function …
Casey at the beginning gave a very brief introduction to C. It is not a comprehensive series but i…
i put my new so lib in the /lib/armeabi-v7a installed successfully(wasting some time there) and di…
Everybody hates UTF-16 :) What JohnL suggests is exactly what I do in my code - keep everything UT…
If you're just looking for a "for" loop, no matter how ugly, you can still do it, it's just awful …
I despite UTF-16, so I don't know... I'll think about it :PCasey
There's a thing about the new Platform API that really irks me. And that is the usage of the *A fu…
Mike T —
@Orso: I was thinking of this... [/code] ...but I like yours better.
Thank you Orso. Neat, but I am looking for a solution that works on Linux. /Kim
I'm a couple of episodes behind so I don't know if this bug has already been resolved but the prob…
Moris —
A possibly cleaner way to use Win32 FindFirstFile/FIndNextFile APIs: } while (FindNextFile(FindHa…
Thanks man! We have to take a spin through that code because we've got other issues too, so I wil…
OK, I did it! I implemented the platform file API for the SDL port. See . I am using a combination…
Mox —
In the calculations for the Sample pointers for each channel, the int16* SampleAt is incremented b…
I know that the usage code should guide how the API is defined but I find the need to loop over al…
Nope! That fixed it, thanks a ton.
Did you add linker options "-EXPORT:GameGetSoundSamples -EXPORT:GameUpdateAndRender" ? Alternative…
I'm having trouble replicating the dynamic code loading from episodes 21-23. I'm able to successfu…
Never found it useful. I have seen it break in very strange ways - it looks like you are debugging…
A heads up, VS2015 now supports x64 Edit and Continue: I had essentially not even bothered to try…