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Martin Cohen
Great! I'll give a try to them all. @sol_hsa: Sadly, I cannot join the IRC at AfterNet, because …
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Martin Cohen
@ikerms: I'm using your summaries a lot to put them together, so good job to you, dear sir! And t…
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Neo Ar
There are some cool graphing calculator programming communities that usually have sub forums for …
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Iker Murga
@martincohen and @rathersleepy, thanks for the kudos! @martincohen, those notes are great, they …
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Tribuadore
Would you consider /r/gamedev a community? I get that sub-reddits are probably not what you are …
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Casey Muratori
Yes, as Nimbal said, the primary reason that you don't want to do early returns is because it is …
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Casey Muratori
Nah, ain't no thang! Better to be safe than sorry, I think. I'd much rather have someone report…
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Patrick Lahey
The trade off with "early out" code is that it becomes harder to figure out how much the current …
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Jari Komppa
If you're into IRC, the ludumdare.com community is pretty active and largely positive.. That sai…
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Benjamin Kloster
Early returns are problematic if the function acquires resources that it has to release again if …
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Martin Cohen
Hello guys, I have a strong compulsion to post questions and discuss my own game project here, t…
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Stefan
You can try to run Casey's code from day 24 and see if it it solves the issue. He made some chang…
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Stefan
Great info, I'm not on that day yet and I also subtracted a millisecond. So if it happens to me, …
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Tribuadore
I tend to use the same multi-return minimal nested approach as you are suggesting. I think it's …
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Rowan Crawford
A question of layout. First, a couple of case studies. Casey's code is usually layed out somethi…
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Tribuadore
Ah true, the use of EntityCount to indicate the end of the arrays content was lost on me. I see …
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Casey Muratori
I haven't looked at this myself yet, but I'm not sure I follow you. The code 1 2 Block->Lo…
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Tribuadore
The logic for pulling an entity out of its old entity block has a bug that I believe was the root…
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Neo Ar
chebertapps But it seems like you are talking about using them in a class hierarchy. that's not …
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Christopher
> Well, for run time creation of objects they are potentially pretty bad because they have pot…
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khahem
You can find more detailed arguments about using auto here (slides 12 to 21): https://github.com/…
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Neo Ar
Personally, I believe you should use auto whenever it makes sense, if the type information is alr…
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Casey Muratori
Good catch Iker... I will make a note of that! Thanks, - Caesy
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Casey Muratori
Email me at [email protected] and we can get it set up. - Casey
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popcorn
The big problem I have with it is that you can't tell what type of variable it is. I had a proble…
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mallardz
There's a 'hidden' search page here: Forum search. I tend to use google and type: site:https://f…
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Martin Cohen
Hello Casey, that sounds great. How can I get in touch with them? --M
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ThadeuMelo
I thought "auto" was a easy way of doing templates and stuff not use everywhare in your code when…
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Casey Muratori
That'll do it, yeah :) Glad you were able to find it! - Casey
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Casey Muratori
Hi Martin! We actually already have a GitHub that supports markdown and stuff, run by the people…
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