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DSmith
I believe one of the causes of the missing entities seen at the end of Day 71 is a bug in ChunkPos…
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Dale Kim
auto sure is convenient in the context of C++ (template madness, crazy long types with angle brack…
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Timo
How can you tell what the type is in that example?[/quote] Ok, maybe that wasn't a good example. …
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d7samurai
How can you tell what the type is in that example?
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Simon Anciaux
In the IsInRectangle function for rectangle3 you don't test the z coordinate. }[/code] And a smal…
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Jeffrey Carpenter
Hi there, I enjoy the way you style your notes! It oddly reminds me of CAD drawings (electrical ci…
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Timo
In many cases you can tell the type by looking at the right-hand side, example:
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Hristo
Great job on that! Thanx! Do you plan to continue updating the timestamps? It's a really useful fe…
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Martin Cohen
Hello guys, I'm trying to validate by implementing all of the example code. I found something I'm…
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Martin Cohen
Great! I'll give a try to them all. @sol_hsa: Sadly, I cannot join the IRC at AfterNet, because of…
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Martin Cohen
@ikerms: I'm using your summaries a lot to put them together, so good job to you, dear sir! And th…
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Neo Ar
There are some cool graphing calculator programming communities that usually have sub forums for p…
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Iker Murga
@martincohen and @rathersleepy, thanks for the kudos! @martincohen, those notes are great, they wi…
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Tribuadore
Would you consider a community? I get that sub-reddits are probably not what you are after, but I…
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Casey Muratori
Yes, as Nimbal said, the primary reason that you don't want to do early returns is because it is d…
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Casey Muratori
Nah, ain't no thang! Better to be safe than sorry, I think. I'd much rather have someone report …
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Patrick Lahey
The trade off with "early out" code is that it becomes harder to figure out how much the current c…
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Jari Komppa
If you're into IRC, the ludumdare.com community is pretty active and largely positive.. That said,…
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Benjamin Kloster
Early returns are problematic if the function acquires resources that it has to release again if a…
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Martin Cohen
Hello guys, I have a strong compulsion to post questions and discuss my own game project here, tho…
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Stefan
You can try to run Casey's code from day 24 and see if it it solves the issue. He made some change…
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Stefan
Great info, I'm not on that day yet and I also subtracted a millisecond. So if it happens to me, I…
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Tribuadore
I tend to use the same multi-return minimal nested approach as you are suggesting. I think it's ju…
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Rowan Crawford
A question of layout. First, a couple of case studies. Casey's code is usually layed out something…
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Tribuadore
Ah true, the use of EntityCount to indicate the end of the arrays content was lost on me. I see wh…
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Casey Muratori
I haven't looked at this myself yet, but I'm not sure I follow you. The code would work fine if …
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Tribuadore
The logic for pulling an entity out of its old entity block has a bug that I believe was the root …
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Neo Ar
Yep, I was considering them in the absence of inheritance and private/protected. I'll be interest…
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Christopher
Well, for run time creation of objects they are potentially pretty bad because they have potential…
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khahem
You can find more detailed arguments about using auto here (slides 12 to 21): ( Warning, these sl…
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