Ah true, the use of EntityCount to indicate the end of the arrays content was lost on me.
I see …
I haven't looked at this myself yet, but I'm not sure I follow you. The code
1
2 Block->Lo…
The logic for pulling an entity out of its old entity block has a bug that I believe was the root…
Neo Ar —
chebertapps
But it seems like you are talking about using them in a class hierarchy. that's not …
> Well, for run time creation of objects they are potentially pretty bad because they have pot…
khahem —
You can find more detailed arguments about using auto here (slides 12 to 21): https://github.com/…
Neo Ar —
Personally, I believe you should use auto whenever it makes sense, if the type information is alr…
Good catch Iker... I will make a note of that!
Thanks,
- Caesy
The big problem I have with it is that you can't tell what type of variable it is. I had a proble…
There's a 'hidden' search page here:
Forum search.
I tend to use google and type:
site:https://f…
Hello Casey,
that sounds great. How can I get in touch with them?
--M
I thought "auto" was a easy way of doing templates and stuff not use everywhare in your code when…
That'll do it, yeah :) Glad you were able to find it!
- Casey
Hi Martin!
We actually already have a GitHub that supports markdown and stuff, run by the people…
hero —
In the episode day one, Casey mansion using subst to substitute a path with a drive letter in Win…
Bigpet —
I can almost guarantee you that the answer for most people is "it's new and I've not learned it t…
So, I´m checking this guy on Twitch http://www.twitch.tv/whilke, another game develorper using C+…
It is an interesting suggestion. The non-platform code needs to be kept cross platform so, if we…
@rathersleepy: Thanks a lot! It's quite rough on the edges for now, but it'll get better in time.…
That is a great start! I'm sure that many people will find this useful. I've actually been wond…
Hey everybody,
I am new to this forum as I am new to Handmade Hero. Just watching the Intro to C…
Hello guys,
as a part of my learning process I'm rewriting my notes to a series of articles for …
Ferran —
If anyone else is interested in this, at least for now it seems that the screen and adjacent regi…
Well, for run time creation of objects they are potentially pretty bad because they have potentia…
Ok, it started happening again, and I was able figure it out, thanks to Casey's tip -
I checked …
Coşkun —
Thank you scheme. i started to watch them :)
I couldn't remember the Minish Cap doing anything interesting with Z but I completely forgot abou…
(I am still on day 68 so sorry if it has been mentioned on these last 2 days, however since the b…
Hristo —
OK. I couldn't wait any more :) I got the original code compiled it and the sound is clicking bad…