Great! I'll give a try to them all. @sol_hsa: Sadly, I cannot join the IRC at AfterNet, because of…
@ikerms: I'm using your summaries a lot to put them together, so good job to you, dear sir! And th…
There are some cool graphing calculator programming communities that usually have sub forums for p…
@martincohen and @rathersleepy, thanks for the kudos! @martincohen, those notes are great, they wi…
Would you consider a community? I get that sub-reddits are probably not what you are after, but I…
Yes, as Nimbal said, the primary reason that you don't want to do early returns is because it is d…
Nah, ain't no thang! Better to be safe than sorry, I think. I'd much rather have someone report …
The trade off with "early out" code is that it becomes harder to figure out how much the current c…
If you're into IRC, the ludumdare.com community is pretty active and largely positive.. That said,…
Early returns are problematic if the function acquires resources that it has to release again if a…
Hello guys, I have a strong compulsion to post questions and discuss my own game project here, tho…
You can try to run Casey's code from day 24 and see if it it solves the issue. He made some change…
Great info, I'm not on that day yet and I also subtracted a millisecond. So if it happens to me, I…
I tend to use the same multi-return minimal nested approach as you are suggesting. I think it's ju…
A question of layout. First, a couple of case studies. Casey's code is usually layed out something…
Ah true, the use of EntityCount to indicate the end of the arrays content was lost on me. I see wh…
I haven't looked at this myself yet, but I'm not sure I follow you. The code would work fine if …
The logic for pulling an entity out of its old entity block has a bug that I believe was the root …
Yep, I was considering them in the absence of inheritance and private/protected. I'll be interest…
Well, for run time creation of objects they are potentially pretty bad because they have potential…
You can find more detailed arguments about using auto here (slides 12 to 21): ( Warning, these sl…
Personally, I believe you should use auto whenever it makes sense, if the type information is alre…
Good catch Iker... I will make a note of that! Thanks,Caesy
Email me at and we can get it set up.Casey
The big problem I have with it is that you can't tell what type of variable it is. I had a problem…
There's a 'hidden' search page here: I tend to use google and type: site:https://forums.handmadeh…
Hello Casey, that sounds great. How can I get in touch with them? --M
I thought "auto" was a easy way of doing templates and stuff not use everywhare in your code when …
That'll do it, yeah :) Glad you were able to find it!Casey
Hi Martin! We actually already have a GitHub that supports markdown and stuff, run by the people w…