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Benjamin Kloster
Early returns are problematic if the function acquires resources that it has to release again if …
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Martin Cohen
Hello guys, I have a strong compulsion to post questions and discuss my own game project here, t…
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Stefan
You can try to run Casey's code from day 24 and see if it it solves the issue. He made some chang…
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Stefan
Great info, I'm not on that day yet and I also subtracted a millisecond. So if it happens to me, …
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Tribuadore
I tend to use the same multi-return minimal nested approach as you are suggesting. I think it's …
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Rowan Crawford
A question of layout. First, a couple of case studies. Casey's code is usually layed out somethi…
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Tribuadore
Ah true, the use of EntityCount to indicate the end of the arrays content was lost on me. I see …
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Casey Muratori
I haven't looked at this myself yet, but I'm not sure I follow you. The code 1 2 Block->Lo…
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Tribuadore
The logic for pulling an entity out of its old entity block has a bug that I believe was the root…
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Neo Ar
chebertapps But it seems like you are talking about using them in a class hierarchy. that's not …
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Christopher
> Well, for run time creation of objects they are potentially pretty bad because they have pot…
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khahem
You can find more detailed arguments about using auto here (slides 12 to 21): https://github.com/…
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Neo Ar
Personally, I believe you should use auto whenever it makes sense, if the type information is alr…
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Casey Muratori
Good catch Iker... I will make a note of that! Thanks, - Caesy
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Casey Muratori
Email me at [email protected] and we can get it set up. - Casey
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popcorn
The big problem I have with it is that you can't tell what type of variable it is. I had a proble…
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mallardz
There's a 'hidden' search page here: Forum search. I tend to use google and type: site:https://f…
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Martin Cohen
Hello Casey, that sounds great. How can I get in touch with them? --M
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ThadeuMelo
I thought "auto" was a easy way of doing templates and stuff not use everywhare in your code when…
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Casey Muratori
That'll do it, yeah :) Glad you were able to find it! - Casey
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Casey Muratori
Hi Martin! We actually already have a GitHub that supports markdown and stuff, run by the people…
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hero
In the episode day one, Casey mansion using subst to substitute a path with a drive letter in Win…
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Bigpet
I can almost guarantee you that the answer for most people is "it's new and I've not learned it t…
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ThadeuMelo
So, I´m checking this guy on Twitch http://www.twitch.tv/whilke, another game develorper using C+…
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Patrick Lahey
It is an interesting suggestion. The non-platform code needs to be kept cross platform so, if we…
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Martin Cohen
@rathersleepy: Thanks a lot! It's quite rough on the edges for now, but it'll get better in time.…
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Patrick Lahey
That is a great start! I'm sure that many people will find this useful. I've actually been wond…
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Christian Jacob
Hey everybody, I am new to this forum as I am new to Handmade Hero. Just watching the Intro to C…
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Martin Cohen
Hello guys, as a part of my learning process I'm rewriting my notes to a series of articles for …
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Ferran
If anyone else is interested in this, at least for now it seems that the screen and adjacent regi…
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