I am currently working on a 2D GUI framework built directly on top of Direct3D 11 that uses Z-buff…
Strawmen aside, OOP is about two things, as has been mentioned above:EncapsulationPolymorphism Enc…
So people end up with designs that have things inheriting from base classes for functionality whe…
You're right, I wouldn't write a vector like that. But when you are taught OO, to "model the objec…
I agree, const is not hard to go around... it's not real meant for security, it's just meant to pr…
what... this is just silly. You would never write a Vector2f like that, and waht does a virtual fu…
Owen is right that const is mostly an annotation for you to expressing intent of 'Do not mess with…
Yes, this is true. VS2013 ships with xaudio2.h header and import library from Windows SDK 8. And i…
Well I could guess that theoretically, because "s" is pointer to constant struct thread can never…
@5sw, OOP is really about the following things: Both of these can have significant impacts on you…
You cannot make that claim at all. What if function() created a thread that delayed execution of t…
Depending on definitions, maybe... maybe. I guess my comments were in relation to "real OOP as pr…
Sven —
OOP does have nothing to do with how the data is actually laid out in memory. Yes, it will take mo…
Just my two cents: what's good about OOP is coding to interfaces. New programming languages seem t…
Sven —
@mmozeiko: Yes in your example const doesn't help because it shows aliasing issues. There restrict…
I'm going to have to disagree with you 5sw on performance issues being a myth on this one. Tony Al…
Hash functions are tricky :) You might find this post interesting (it compares the uniformity of d…
Minor nitpick - Unity uses UnityScript, not JavaScript. It's based on JS syntax, but it has differ…
I would highly recommend using more items than 1000 if you want to check performance. 1000 really…
Sven —
A lot of things that are listed here as disadvantages of OOP don't really have anything to do with…
In response to 5sw: Past me would have agreed with what you said, but today me: I disagree complet…
While I'm all pro-const, I've never seen this to be true. You are confusing const with restrict k…
Sven —
const should be used everywhere, where it makes sense. Of course when one starts to use const one …
There is no logical or even economical reason (RPI would be cheaper in any case). I'm not even try…
What would be advantage of STM32F4 over RPi? My understanding is that STM32F4 is still small ARM C…
Thank you for that. I forgot about checking warning levels, that is something I need to do more of…
I am really considering to do this, actually I have been thinking about this a few weeks now. My i…
If you enable warnings the compiler will tell you. It's warning C6282 for MSVC.