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Recent Forum Threads

Forum handmade.network
Post date Jan. 24, 2018, 6:16 a.m.


So there's no way to have a fixed-size bounds-checked arrays in C as far as I know. The *standar…
Forum handmade.network
Post date Aug. 20, 2017, 4 a.m.


So I've been thinking for quite a while on feasibility of creating a always running, compiled, st…
Forum Code
Post date June 27, 2017, 8:11 a.m.


I'm adding some extras to basic meta-programming for C, and I can't come up with a simple, but fa…

Recent Forum Replies

Forum handmade.network
Post date May 7, 2018, 4:52 p.m.

lost I don't think that's true and I wasn't here to argue. You can't have it both ways. You can'…
Forum handmade.network
Post date May 7, 2018, 12:38 p.m.

Because you are not making a coherent argument. There's already a lengthy thread where the direc…
Forum handmade.network
Post date April 10, 2018, 9:05 p.m.

MandleBro BTW: random aside about Opus Magnum - that studio does the hotloading game logic trick …
Forum handmade.network
Post date April 10, 2018, 9:04 p.m.

ratchetfreak The extra compile time when going from C to minimalist C++ is negligible. This stat…
Forum Work-in-Progress
Post date April 4, 2018, 10:20 p.m.

Randy Gaul Thanks for sharing. Sounds like that strategy might work pretty well for certain games…