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Mārtiņš Možeiko
I'd be very surprised if GetRawInputDeviceInfo fails because of bad usb cable. The failure probabl…
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BernFeth
Hi Martins, Thanks for answering. As you've suggested, printing it out has helped me figure out th…
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bumbread
In some cases you'd actually want unsigned ints, especially when dealing with external systems (e…
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Christoffer Lernö
I'll be blogging about more language concerns I guess. What parts of compiler writing are you inte…
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Finalspace
Hi there, sorry for the late answer, but now after i released fpl 0.9.5 i want to solve your issue…
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Miles
I would like to see a language that uses following rules:there are no signed or unsigned int types…
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Mārtiņš Možeiko
Did you try other axis? Maybe your gamepad stick maps to different axes that 0x30 and 0x31? Print …
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Finalspace
Hi there, i am back and i have another release of FPL for you all, which contains very important b…
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Christoffer Lernö
The statement is going mainstream. Go has it's own special defer which only fires on function end…
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Christoffer Lernö
It is generally understood that overflowing an add or a multiplication is usually a bad thing. Thi…
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Marc Costa
I think what OP means is that he wants to scale a 3D object in local space instead of world space.…
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ionut
I would like to try it out but the github link seems broken
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BernFeth
Hey guys, I'm trying to implement raw input following and msdn. The controller is recognized, mos…
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ratchetfreak
it matches what the memory is. There isn't a "immutable" region and when you want to edit somethin…
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bumbread
By the way what the benefits of mutability by default?
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Mārtiņš Možeiko
I think by "scale" here you mean "translate", no? It seems to me that you are picking faces of 3d …
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Alex
I meen , it's a cube scaled by X axis to plane (sorry I can't register on imgur from my country) …
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Mārtiņš Možeiko
To be honest I don't understand what are you doing in this or reddit's post/images. What does "sca…
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Alex
I'm trying to make a simple 3D editor, but I'm not sure how I should go about it. I have come up w…
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Mārtiņš Možeiko
atexit won't be called by anybody if you don't use C runtime. C runtime calls atexit registered fu…
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Leonardo
I have a couple of global objects, from a very simple template structure I created for DirectX CO…
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Skytrias | Michael Kutowski
I don't think it's anything special, I meant I'm using OS keyboard hold events, which means I can …
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Simon Anciaux
Welcome. In the project page you say Could you elaborate on what this entails ? How did you test …
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Skytrias | Michael Kutowski
Welcome to Todool I've been working on this project since August 2019 in my free time. I started p…
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ThePr1ms
Hello fda0, Worked like a charm, thank you very much. Cheers, Pierre
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Mārtiņš Možeiko
That does not make any sense. It is job of operating system to safely shutdown/stop hardware thing…
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Mārtiņš Možeiko
You have too many pointers there. typedef void UpdateAndRender_t(); - this is function type You u…
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kurorah
So calling my game.UpdateAndRender() won't compile but will using (*game.UpdateAndRender)() This h…
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Dawoodoz
I'd go with option 1, but this is unsafe if object orientation triggers complex code during termin…
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Flyingsand
Speaking as an experienced iOS/Android developer, it's not really about whether you use Swift/Xco…
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