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BernFeth
Hey guys, I'm trying to implement raw input following and msdn. The controller is recognized, mos…
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ratchetfreak
it matches what the memory is. There isn't a "immutable" region and when you want to edit somethin…
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bumbread
By the way what the benefits of mutability by default?
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Mārtiņš Možeiko
I think by "scale" here you mean "translate", no? It seems to me that you are picking faces of 3d …
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Alex
I meen , it's a cube scaled by X axis to plane (sorry I can't register on imgur from my country) …
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Mārtiņš Možeiko
To be honest I don't understand what are you doing in this or reddit's post/images. What does "sca…
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Alex
I'm trying to make a simple 3D editor, but I'm not sure how I should go about it. I have come up w…
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Mārtiņš Možeiko
atexit won't be called by anybody if you don't use C runtime. C runtime calls atexit registered fu…
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Leonardo
I have a couple of global objects, from a very simple template structure I created for DirectX CO…
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Skytrias | Michael Kutowski
I don't think it's anything special, I meant I'm using OS keyboard hold events, which means I can …
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Simon Anciaux
Welcome. In the project page you say Could you elaborate on what this entails ? How did you test …
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Skytrias | Michael Kutowski
Welcome to Todool I've been working on this project since August 2019 in my free time. I started p…
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ThePr1ms
Hello fda0, Worked like a charm, thank you very much. Cheers, Pierre
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Mārtiņš Možeiko
That does not make any sense. It is job of operating system to safely shutdown/stop hardware thing…
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Mārtiņš Možeiko
You have too many pointers there. typedef void UpdateAndRender_t(); - this is function type You u…
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kurorah
So calling my game.UpdateAndRender() won't compile but will using (*game.UpdateAndRender)() This h…
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Dawoodoz
I'd go with option 1, but this is unsafe if object orientation triggers complex code during termin…
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Flyingsand
Speaking as an experienced iOS/Android developer, it's not really about whether you use Swift/Xco…
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fda0
4.1.7 changed the way configs work (it is more dynamic - you can match arbitrary settings with str…
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Epicrelyt
Thank you for your advice. I had thought about making some sort of visual debugging thing for coll…
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Ryan Fleury
Well, it's certainly been a while! This is of course not a unique occurrence for me, really, but a…
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Simon Anciaux
Thanks for the code, I'll try to have a look when I have some time. I have no idea. The best way …
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Epicrelyt
Here is the code I have currently in the game. However I have not yet implented collision between …
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ThePr1ms
Hello there, I've updated to 4.1.7 today and I've noticed my TODOs and NOTEs are not highlighting …
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Simon Anciaux
Welcome to the forums. I'm not sure if you're asking a question or just sharing you experience wit…
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Epicrelyt
Hello, I am a highschool student and have been working on a 2D game with a friend. I have done mos…
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Simon Anciaux
In my experience, you should just do anything minimal/simple that does the job, and when you enco…
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C_Worm
Hey, im trying to come up with some kind of custom allocator for my engine but its hard to forsee …
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ratchetfreak
[/quote] if you want an example of that firefox with an unhealthy amount of tabs open takes ages …
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x13pixels
And some additional fixes as 0.3.3.3...Limits maximum depth when building summary to prevent infin…
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