Sure, I plan to cover the resolver algorithm in the write-up I'll start working on this weekend. T…
Hello, first: thanks for sharing all this knowledge! I definitely already learned a ton more deta…
Yup. It's all good now. Thanks!
Hey all! I'm writing a bunch of for various tasks needed to make a game. The end goal is to actua…
Visual studio has the worst symbol search ever (Ctrl + ;) -> Searches always in all files in the …
v0.7.1.0 beta:Changed: fplConsoleFormatOut/fplConsoleFormatError is now common_api instead of plat…
Use regular ReadFile/WriteFile instead. [/quote] Good Point thanks! I will change that.
Please do not use ReadConsole and WriteConsole for stdin/out on Windows. Those cannot be redirecte…
Are there better alternatives that work on Windows and Linux?[/quote] I doubt you'll find anythin…
I decided to let the user provide a vsnprintf alternative when CRT is disabled. For win32 i got c…
Just off the top of my head you could do a macro: With Macros .... .... typedef enum TokenType { …
Great! There used to be better documentation on this in the custom code... I guess it got lost at …
Hi there! First of all, thank you Per for Bitwise, it is an amazing project to follow and I learne…
OK, just checked it in, though it's only received some light testing. You can now do stuff like t…
You don't need to provide all the fields. Fewer will do, with implied zero padding, as in C. But y…
yanok —
It's really strange that we need to provide the fields to create the union. Isn't it the whole po…
I'm watching this videoI cannot find anywhere below that video for download images, maybe my Engli…
I'm watching this video I cannot find anywhere below that video for download images, maybe my Engli…
We should be starting C codegen this week. Your cast example made me realize I had bugs in the BNF…
1.) I tried to make FPL "compilable" without the C-Runtime Library on Win32 and succeeded, but it…
Yeah, I think the volume got turned down inadvertently and didn't get caught during prestreams. I …
Noo not C++11 eww! Nooo~ But at least a little better. Yayy! :) C++98 is simpler! oo wow you r…
Yes, UI is all custom. I also got stuck doing the font render, and it took me a while to make it o…
Days and are quieter than the earlier ones, I think (unless my hearing is off this evening). Def…
Noo not C++11 eww! Nooo~ But at least a little better. Yayy! :) C++98 is simpler! oo wow you r…
This looks super cool. Can I ask what you're using for the UI - is it all custom? I've considered …
It is indeed difficult if you really want to just stick to C. Apple is really "proprietary", sort…
I noticed the maps started at 1<<24, so I figured that all of the maps were supposed to start ther…
Chen —
I know for recent graduates they say one-page resumes for what tends to happen is people will pad…