We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Jeroen van Rijn
However, maybe this is not the most useful behavior. I think we do want to keep things sorted su…
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Andrew Chronister
The current behavior has to do with what hitting "Reply" at the bottom of the page means -- we som…
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Allen Webster
Stag_Pop2 is currently only used to color the dirty mark that shows up on a file that hasn't been …
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Charlie Turner
In the Win32 platform layer cleanup video, Casey was explaining TLB pressure, and suggested you ca…
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Michael Cameron
hmmm, a couple of things currently puzzling me: What does the Stag_Pop2 style tag do? I'm guessing…
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Casey Muratori
NO NO NO NO. We're beating a dead horse here. Fences ARE NOT to make changes "globally visible".…
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David Butler
I do almost all of my work from OS X. I don't think that OS X significantly better overall, its j…
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Kyle Devir
For personal use, I've found Arch Linux to be rock solid for me. My serious problems have always b…
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graeme
For Linux what I've found to be problematic is the desktop environments. This goes deeper than jus…
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Nikita Smith
Thank you for your feedback mrmixer. I'll try to fix everything you mentioned in the next release.
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Allen Webster
My particular favorite is still Windows 7, although that's really only because I'm use to it. I d…
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Laurie
So this is something I've wanted to ask for a while, but I was never sure where, as it seems impos…
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Mārtiņš Možeiko
HandmadeHero has code for blitting memory to screen using OpenGL. Take a look at OpenGLDisplayBitm…
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Unlegushwanion
Yes. (Agree) As I understand it, what you say here is not correct, and is why I posted this: "8.…
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Adrian
Perfect explanation! Thank you very much. It clicked right away!
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Adrian
Could you point me to some resources on blitting a bitmap to the screen? Wanted to change my code …
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Mārtiņš Možeiko
I expect preview to show posts from the end of thread. Replying usually is done for last post in t…
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Mārtiņš Možeiko
kCGImageAlphaNoneSkipFirst and kCGBitmapByteOrder32Little are explained here: kCGBitmapByteOrder…
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Mikkel
I have to agree with mrmixer about the source reloading while still debugging, I would rather have…
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Simon Anciaux
I don't know how much feedback you want at this point in the project, I played with it for a few m…
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Jack Mott
So there are a few barriers to entry. First and probably biggest is that once you are in a pure f…
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Jack Mott
OCaml is not a pure functional language like Haskell, it should be much less hard for someone use…
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Jack Mott
This gives a great breakdown on how Idris works. To be clear you will get a compile time error, if…
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dbstephenson
Right click the file in solution explorer->Click Properties->Choose Configuration Properties/Gene…
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Ginger Bill
The thing about mutability is that both ends of the spectrum are very powerful. Being stateless is…
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hugo
You're right - thats probably the main issue (ie making mutation hard), specially for games. Jon …
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Marthog
Quite a good overview over different typesystems. Idris seems quite compelling with its ability to…
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Laurie
@mmozeiko Ah thanks, I'd missed that in the comments. @hugo Interesting question. I think there ar…
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Adrian
There is something I don't understand with my bitmap. To create the bitmapContext I use this code:…
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hugo
Very nice rant indeed. In the spirit of handmade, I had also commented asking if anyone would elab…
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