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Jeremiah Goerdt
Sorry I missed the stream. Followed
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Jeremiah Goerdt
I heard about your project yesterday and was immediately interested. You're working on something …
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Simon Anciaux
Hi, thanks for the preview build. I tried it but it hits an assert as soon as I press "start deb…
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Mārtiņš Možeiko
Metal is not meant for blitting pixels from CPU to GPU. Same with modern OpenGL - it will require…
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Benjamin Arnaud
Greetings HMN, I'm super happy to be part of the handmade community. I've been coding MotionBox…
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Nikita Smith
Hello everyone! In this post I want to tell you about my debugger. When I started to write this d…
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bimbinel
Well you can simplify things by not having an NSView and just passing the metal layer to the wind…
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Adrian
Wow this seems like a lot of stuff. Isn't there a shorter way on blitting a bitmap to the screen …
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Simon Anciaux
I'm using the super version too, that feature became available for super user in 4coder 4.0.10. W…
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Jeroen van Rijn
The link to Miblo's Patreon page to support his annotation efforts is now much more visible on bo…
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Jesse
Right, and when I upgrade to Super! I'll just code in a more specialized Build function that trig…
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graeme
The thing with the hotloading dlls approach is that you can get most of the speed up you want by …
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Gianluca Alloisio
Yes, now I'm using old dls only for strings. About the second concern I'm not really sure. :\ Hm…
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Jeroen van Rijn
I for one have subbed to the Twitch channel. Looking forward to watching you stream, Oswald.
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people
I'm having a hard time understanding your question, but if you are saying you have made a program…
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Jesse
I build primary components of my engine, with the exception of the platform layer, as dlls that I…
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Mārtiņš Možeiko
Ah I see, you are building each translation unit to separate dll/exe file. That's different then,…
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Jesse
I should have started the thread with my current current build system. I wasn't able to successfu…
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Mārtiņš Možeiko
I have used global byte buffers with size around 128MB - works fine on all platforms I needed at …
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Mārtiņš Možeiko
Exporting symbol from translation unit doesn't require any change in compiler flags. Just don't p…
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Jordan Duval
I use VS. Also I tried to change all of the relative paths in my build.bat file to absolute paths…
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Simon Anciaux
I'm not sure but I think it's a problem with relative paths. Since the error message starts with …
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Daniel Hesslow
Hmm. Sadly the code is gone now since I've been twiddling around with it and I can't reproduce it…
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Casey Muratori
Well, I think there's something suspicious going on here - I think it would be extremely unusual …
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Casey Muratori
I'm not sure if there are downsides to keeping the DLL open. It feels a little bit like a faux s…
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Adrian
I got the buffer stuff now running and can blit to the screen. However there is one thing I don'…
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Jesse
Thanks for sharing mmozeiko! That may well be the path I take here. It's a bit frustrating that …
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Jeroen van Rijn
miotatsu Kelimion Getting back to your proposed project however, one of the reasons I like it is …
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Daniel Hesslow
Excuse me if the question has already been answered on stream, I've only been able to watch about…
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