Looking really sweet!Casey
No, it cannot. We control the timing (obviously), so we only reload the DLL after the debug colla…
graeme —
What about rather than 'write the obvious code', which will be different in every language, instea…
That is a tough thing to justify when you're on the other side of the ocean :/ Seems like recordin…
I would like to clarify that when I say "type the obvious code" I am not talking about things on t…
Stumbled across this recently and thought it would be of interest to folks here:
Thanks, I updated the original post to open the file as read only.
How long til we can use this ? Also is there anything i can help out with on this ?
Awesome thanks! You can make a read only buffer by buffer_set_setting and using the BufferSetting_…
Hmm. String copying is made atomic? Unfortunate timing could catch the copying during dl loading. …
While new languages could be improving the wheel, a lot of them are just slight rehashes of an old…
Things from the Article I would like to discuss:All we are really doing is reinventing the wheel, …
ConcatAndCrushTheGC("First Half","Second Half"); That should scare people off
That's not going to work if the actual memory bus is saturated. Here's somewhere where I would s…
The string example is a good one. Most managed languages, adding strings with the + operator is o…
I think it actually gets memory throughput bound with the 'obvious' SIMD solution, so we may need …
Laurie —
I saw this and was really interested, but being based in the UK it's not really practical for me t…
Laurie —
Really interesting blog post. I definitely find that the "most obvious thing" approach starts to q…
Interesting ! If there is anything I can do to help you, I would be glad to do so.
In OpenGLRenderCommands the glBindFramebuffer pointer is checked However, the OpenGL framebuffer …
Mór —
I'm confused right now:( so who is wrong ?[/quote] I am going to try to take a stab at this.... …
I may agree with that, but it's very common for people to nerd rage when feeling cheated by the p…
don't divide by 4 for the count if you are already adding 4 to i per iteration also the visual C+…
You should try summing in multiple counters in parallel: a bit different results due to floating …
Laurie —
Good luck with learning Haskell. I must admit I bounced right off Haskell, and quite a few other f…
Hi everyone! I'm developing a debugger, and I just wanted to share a demo of a feature that I've b…
Programs written in an Object Oriented model of computation are comprised entirely of objects, and…
IIRC, we do the string copy during collation, thus getting the benefit of persisting across hot co…
Pretty sure Casey won't mind! For future posts, just remember the Handmade Hero forums live insid…
Kevin —
Hello, I am currently trying to implement the Expanding Polytope Algorithm in 3D space using a res…