No, this is definitely not true. The Y=0 line happens to be at the maximal point along -X, which …
Maybe we should just move the "Function Programming sucks too" argument over here where it will be…
Albert —
This is where we disagree. I have abstracted the collision to be a pure physics problem, and the a…
On the server side of things: Looks like client side, there really isn't a lot going on, just a l…
I was wondering that too. I've been fighting with our internal website all week, trying to figure…
Mór —
Cool. Sounds like a dial tone.
Out of pure interest, which language did you write the site in?
No, physics can never put you below Y=0. Remember here that "physics" is applied before the searc…
WilWa —
I am late to the party, only on day 20, but I thought I'd share a tiny bit of fun I had with the …
Thanks. Here is the complete code: template Defer makeDefer( F f ) { return Defer…
Albert —
Agree. Those two approaches (single step or multiple timestep) would place the player at (-1,0) po…
Oooh, wow! I don't think there's any embedded system stuff in the Network yet, so really looking f…
Yes, if you are talking for a single timestep, then you have two choices. Either you can use the …
Albert —
the location of P' moves continuously as the player moves. Possibly, I didn't state it explicitly …
TM —
I found those two pages that show how to make defer macros, but I'm interested to know how Jonath…
The best way to think about it is ExitProcess does an implicit VirtualFree for every unfreed Virtu…
Well, I think I'm just repeating what I said before, but: . After the first incident with the wal…
Mór —
I made a CMake project to work with CLion and Episode 21's Loading Game Code Dynamically. Just unz…
Does anyone knows how Jonathan Blow's defer macro works ? Example of how he uses it at the end of …
If the quote tag includes the post param, it'll now link to the original post instead of the prof…
This should now be fixed, considering I just used it. ;-)
Albert —
Here's my attempt to abstract it to a pure physics/math problem and trying to solve it. Given a po…
Hi Timothy, That is correct. The site's running on nginx, hosted at DigitalOcean, behind CloudFlar…
Some things clearly got in the way of addressing this bug, but it's now fixed. The last breadcrumb…
I'd like to recommend Monkey-X to you (). It's basically a language that compiles to a variety of …
It depends on how you are allocating... If you are calling a allocator in your application repeat…
Thank you for responding! I just thought VirtualFree should be called for each VIrtualAlloc calls …
There is no point in freeing the memory; it will be released by the operating system when the Hand…
Hi all! FIrst of all, sorry for my poor english. I'm not a native speaker.. I just finished my day…