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Jack Mott
Both can be nice in moderation. Object hierarchies that are 2 levels deep, functional approaches …
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Andrew Bromage
to remove double post. Could a moderator please remove this? Thanks.
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Andrew Bromage
If you (and I mean you, dear reader, not specifically anyone on this thread) haven't already read …
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Illkwon Ha
So if I understood correctly, freeing is required for memory which will be only used in some perio…
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Timothy Wright
When I say I like Windows 10 "better", I'm just talking my quality of life. My Win10 found my pri…
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Doeke
If I use the .emacs config file from Casey then my emacs background is white. And more color thing…
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Bill Strong
I'm wary of the terms "natively" and "without the emulation". To clarify this is just an Ubuntu i…
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Albert
Thank you very much for the elaborate explanation. The example where lateral velocity doesn't (sho…
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Casey Muratori
The problem here is that somehow you're generating some Y velocity that persists after interaction…
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Lucas89
Looks like client side, there really isn't a lot going on, just a little bit of JS for the edito…
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Albert
The deriving process to get phi * R = CP' * cos(theta) was laid out in my post containing the sket…
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Lucas89
React for the UI, Bootstrap for the CSS, Backbone for REST and routing, and a few other helper li…
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Casey Muratori
No, this is definitely not true. The Y=0 line happens to be at the maximal point along -X, which …
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Timothy Wright
Maybe we should just move the "Function Programming sucks too" argument over here where it will be…
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Albert
This is where we disagree. I have abstracted the collision to be a pure physics problem, and the a…
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David Butler
On the server side of things: Looks like client side, there really isn't a lot going on, just a l…
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Timothy Wright
I was wondering that too. I've been fighting with our internal website all week, trying to figure…
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Mór
Cool. Sounds like a dial tone.
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Lucas89
Out of pure interest, which language did you write the site in?
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Casey Muratori
No, physics can never put you below Y=0. Remember here that "physics" is applied before the searc…
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WilWa
I am late to the party, only on day 20, but I thought I'd share a tiny bit of fun I had with the …
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Simon Anciaux
Thanks. Here is the complete code: template Defer makeDefer( F f ) { return Defer…
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Albert
Agree. Those two approaches (single step or multiple timestep) would place the player at (-1,0) po…
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Matt Mascarenhas
Oooh, wow! I don't think there's any embedded system stuff in the Network yet, so really looking f…
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Casey Muratori
Yes, if you are talking for a single timestep, then you have two choices. Either you can use the …
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Albert
the location of P' moves continuously as the player moves. Possibly, I didn't state it explicitly …
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TM
I found those two pages that show how to make defer macros, but I'm interested to know how Jonath…
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Casey Muratori
The best way to think about it is ExitProcess does an implicit VirtualFree for every unfreed Virtu…
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Casey Muratori
Well, I think I'm just repeating what I said before, but: . After the first incident with the wal…
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