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Abner Coimbre
I had learned about submodules from this article: http://bit.ly/1JtyHqA. If we are to stick with …
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Jeremiah Johnson
[strike]Submodules will get quite messy over time, IIRC. Why not just have two organizations? …
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Casey Muratori
Personally, I think the submodules option would probably be the way to go if it weren't for the n…
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David Owens II
Submodules suck when you try to use them to actively contribute within those. However, as a basic…
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Matt Mascarenhas
Ah, cheers, owensd. I'm more thinking about how those standard community versions will be maintai…
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Asaf Gartner
Can you elaborate on the submodules idea? Last time I used them (a few years ago) they were very …
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David Owens II
If you wanted to make edits to the HMH source, you would do the following: 1. Fork the HMHCommun…
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popcorn
btaylor2401 C0D3 That CGI method looks very interesting. I think I should maybe do a project on i…
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Matt Mascarenhas
Yeah, submodules seem to be the way to go. I use nxsy's XCB platform layer and currently symlink …
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noxy_key
How does this make things easier for people who maintain their own forks? These are by all rights…
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drjeats
[EDIT] Everyone beat me to it! :pinch: Anders Kaare's twitter reply is probably a better bet t…
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Scott Brooks
Or he could push to a different branch like 1git push community from_casey or something like t…
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David Owens II
That's going to cause Casey to have to sync the community one as well otherwise it will error whe…
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Scott Brooks
You can use separate repos for this. I don't think that one needs to be a fork. You should be a…
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noxy_key
Yep, apparently so. We are posting at the same time and I missed the convo while typing :)
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Casey Muratori
I'm definitely not putting the assets in the GitHub, so hopefully everyone can be OK with that :)…
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David Owens II
That is what the submodules are, essentially symlinks. You either do this: git clone --recursiv…
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noxy_key
I think it might also possible to symlink other repositories into your own, but it seems it's onl…
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David Owens II
Certainly, it's all about finding the most pragmatic workarounds. =)
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Casey Muratori
The submodules idea you proposed sounds like the best work-around so far. I don't have any exper…
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David Owens II
I sent a more detailed email about this, but I think you want top-level repos for your setup inst…
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Casey Muratori
Hey all, GitHub setup is proceeding apace, although honestly, GitHub is a bit toyish in my opini…
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John Lorre
First I was thinking much like Casey, not really liking the idea of an extension. But if it is no…
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Mike T
owensd The files stored (for LFS) in git are essentially metadata. Without the extension, I belie…
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David Owens II
The files stored (for LFS) in git are essentially metadata. Without the extension, I believe ther…
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Mike T
I'm not familiar with the git extension, what happens if you don't have it installed. Will the po…
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David Owens II
Unfortunately, there are no ideal solutions here. * Downloading huge asset zips sucks. * Breakin…
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Casey Muratori
I don't really want something where everyone's going to have to install an extension, though, and…
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David Owens II
You could sign up for this: https://github.com/blog/1986-announcing-git-large-file-storage-lfs.
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Casey Muratori
Git can't handle assets (that's why game developers never use it :) ) of the size used in game de…
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